Aux and master channel.

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mate112

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Hello all,

When mixing and having your track channel being sent through an aux do you later need to assign that aux to a master channel too? Or is it already going to be included in that track which it's effecting?
Do I put both the audio track and aux outputs as "x" or just one of them? (in the final stage to get all audio onto one track/master channel)

Thank you.

ps. im using pt le
 
Assuming you're running a verb or what not (typically on an aux), if you want that verb as part of the mix, then yes - You'll need to route the output to the main buss.
 
Assuming you're running a verb or what not (typically on an aux), if you want that verb as part of the mix, then yes - You'll need to route the output to the main buss.


yeah most of the time some eq, reverb, some other plugins on an aux channel.
So then if the main audio track is set to output bus 11-12 the aux channel corresponding has to go to the same bus?

I keep getting high/loud volume when I run all to one track. Thought there's a different way or I was doing something wrong. Guess I'll keep practicing this.

Thanks.
 
CLARIFICATION:

Are we talking about AUX busses or SUBGROUPS?

An AUX is a "copy" (auxiliary) of the original signal -- You'd use it for a headphone mix, a sidechain source, or (most typically) to feed an additive effect that's set to 100% wet/effect.

A SUBGROUP combines many sources into a sub-master channel (such as sending all the drums, all the guitars, all the vocals, etc. to a single control).

In any case -- Any individual channel can be routed directly to the master buss, or a subgroup. Any corresponding subgroup would need to be eventually routed to the master buss if it's going to be part of the finished mix. An aux channel (with, for example, a reverb or other additive effect inserted) would need to be eventually routed to the master buss also.

If you're running channels to an AUX buss to use inline effects (EQ, compression, etc.), that would explain why you're having volume problems.

u-r-wrong.jpg
 
CLARIFICATION:

Are we talking about AUX busses or SUBGROUPS?

An AUX is a "copy" (auxiliary) of the original signal -- You'd use it for a headphone mix, a sidechain source, or (most typically) to feed an additive effect that's set to 100% wet/effect.

A SUBGROUP combines many sources into a sub-master channel (such as sending all the drums, all the guitars, all the vocals, etc. to a single control).

In any case -- Any individual channel can be routed directly to the master buss, or a subgroup. Any corresponding subgroup would need to be eventually routed to the master buss if it's going to be part of the finished mix. An aux channel (with, for example, a reverb or other additive effect inserted) would need to be eventually routed to the master buss also.

If you're running channels to an AUX buss to use inline effects (EQ, compression, etc.), that would explain why you're having volume problems.

u-r-wrong.jpg

Yes that is what I'm doing. I route a channel to run and use an aux. Then I run both the channel and and aux to one track (subgroup) through the same buses. I guess that's why I'm having volume problems, as you said.
How do I fix that then.

Sorry for the confusion.

And I appreciate your help.

Thanks.
 
How do I fix that then?

Buses in Pro Tools are generic. That is, how you route things determines if its a (parallel) effects bus or a (series) submix group bus. You've gotta decide which it is. If you're using it as a parallel effects bus set the reverb to 100% wet.
 

Totally off subject, but that motorcycle racer is actually doing it RIGHT, given the predicament he has found himself in- if you can climb up on top of the sliding motorcycle and ride it out, you will probably not be injured.

But I gotta tell you, such a feat is NOT easy.
 
Totally off subject, but that motorcycle racer is actually doing it RIGHT, given the predicament he has found himself in- if you can climb up on top of the sliding motorcycle and ride it out, you will probably not be injured.

But I gotta tell you, such a feat is NOT easy.

It works great on the track where you slide off into the grass/gravel/plastic fences. On the street there's going to be a curb, pole, parked car, moving car, tree or other obstacle that may turn that linear motion into tumbling motion or worse.
 
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