...and yet more FruityLoops...anyone

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mcmd

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I have an M-audio DMAN soundcard with the built in roland sound synth, and so my drum sounds are...well that synthesized sound, - not bad, but not great.

I also have an older, slower PC, - Celeron 333MHz, and my concern is that Fruity Loops will demand too much processing power.

I don't want to spend the $70 only to find I can't use it.
So how demanding is fruity and do you think it will work OK?...and If I then download drum samples ( ..say Tom Hick's) does Fruity become even more demanding?



Thanks in advance,

dmm
 
If you're using it just to do sample playback of drums (i.e as a drum machine) it would probably run on a 486. Latency may be higher ona slow computer, though. The slowest machine I ever ran it on was a PII-300, which is comparable to the speed of the Celeron 333. But that was a few versions back... try the demo.
 
Charger, Elevate,

Ok so I downloaded the demo.

How do I synch the Fruity demo to calkwalk?
I can generate drum patterns, but I really want to hear them synchronized with my songs.

Any ideas?

thanks,

dmm
 
I usually create my patterns in Fruity, then export them as wave files and drop them into my audio app. There are two things you can do differently though if you need to sync the apps.

The first would be to download a program called Hubi's Loopback Device. It's a virtual MIDI cable system that allows you to sync two apps in your system. I'm not sure how to do it with Fruity, but if you look around on the net, you can probably figure it out.

The second, far simpler method would be to wait for Fruity 3.5. When that is released you'll be able to run Fruity as a VST plugin. Then you can use a VST to DXi adapter to run fruity as a plugin "virtual instrument" inside Cakewalk. I'm not totally sure how this works because I don't use Cakewalk, but I know that Cakewalk is offering a free download of the DirectiXer VST-to-DX Adapter on their website toregistered users. It probably includes some instructions for this. But meanwhile, Fruity 3.5 doesn't exist yet, so it would be a lot easier to just export your loops or fruity songs as wave files and drop them into tracks in Cakewalk... for the time being...
 
Like charger said....just export them as wave files in fruity. ...I'm using both cakewalk and fruity....Just make sure the tempo of the cakewalk project is the same as the fruity beat (obviously) then select the track where you want the beat to appear and then go up to the "insert" menu at the top of the Cakewalk screen.....click "wave file" and browse to where your fruity loops exported beats are....find the beat you programmed & click it...and it appears in cakewalk right where you need it to....


Sounds alot more complicated then it is......it's easy...takes two seconds...
 
Another possibility is to do your pattern,then export each drum part individually as a wave file to its own audio track,which you then process with effects and so forth just like a real kit.Most software has a sub-group feature,which will allow you to set your individual drum levels and then use that group fader as a single master to adjust overall levels as an entire kit.
 
Tom hick's way is the way to go actually....rather then submixing the drums in fruity which will cause all kinds of problems when you are mixing later on.....I should have explained that....sorry
 
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