2 reverbs?

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BRIEFCASEMANX

BRIEFCASEMANX

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Is adding 2 different reverbs to something generally a bad idea?

I use reverb in conjunction with delay sometimes, is that a bad idea?

When doing is it typical for the delay to come before the reverb or the other way around in the effects chain?

"yogurty delay"- is this achieved by high and lowpass filters on the signal to be delayed?????????? :eek: :eek: :eek:
 
There are times when 2 reverbs are cool. Sometimes a short reverb and a long one. As usual, it depends on what works for that particular song. As far as delay and reverb, that works too. Most vocal tracks probably have a little of both. There is also a way to use your delay to give the reverb a pre-delay. If you assign reverb to your delay strip, you can pre-delay the reverb. This sometimes allows you to add depth to a vocal (or anything else) while still allowing it to be up front. If it sounds good, it's right.
 
RAMI said:
There are times when 2 reverbs are cool. Sometimes a short reverb and a long one. As usual, it depends on what works for that particular song. As far as delay and reverb, that works too. Most vocal tracks probably have a little of both. There is also a way to use your delay to give the reverb a pre-delay. If you assign reverb to your delay strip, you can pre-delay the reverb. This sometimes allows you to add depth to a vocal (or anything else) while still allowing it to be up front. If it sounds good, it's right.

I've used two reverbs at times, one short and one long. Usually each to a separate buss and then hard pan one left and one right.
 
For post production ADR I almost always use 2 or even 3 reverbs (short + long or short + short + long), so I'm sure with music anything is possible. Generally speaking it can make a close proximity recording sound like it was recorded from a distance. So maybe that effect "works" for a particular instrument in your song.
 
Some rules of thumb that tend to work.

Short reverb, meaning predelay of less than 50ms, is used to thicken a sound and create simulated wall bounce back. This defines the room size by and large. This can be used in conjunction with long reverbs on the entire drum set or just the snare but also on lead vocals.

Long reverb, i.e. halls or plates are for traditional sounding reverb coloration. Can be used by itself, if you have a really good sounding one. This would be for background vocals, distant horns, anything you want towards the back of the mix sonically. This may require gating or EQ so it does not get out of control and smear the sound.

A short reverb followed by a delay is also a highly used option. Or you can reverse these for other effects, see below.

In software you have a couple of bussing options which you might want to play with.

- Putting your reverb chain one after the other on a single aux buss. This is the most common approach, and then you mix this result back in with the dry track signal.

- Putting each reverb on its own aux bus. This gives you a little more control in balancing the various reverbs with the dry signal and you eliminate the cascading effect of putting reverbs one after the other; less smearing of the overall reverb effect. Sometimes however, you want the cascading effect to take the drums to a higher level of sound.

Gating, EQ and compression can be used on reverb busses to refine things. I sometimes put a compressor pre-reverb to make sure I don't zing the reverb too hot in specific frequency ranges. Another trick is a delay plug-in before the reverb and a gate after to get short burst which is distinct from the original source.

You can take some pretty average sounding plug-ins, cascade them on the aux buss, one short, one long, and come out with amazing results.

The art of reverbs, along with compression moves an average mix to the "excitement zone".
 
When using reverb in an aux bus, some people like to add a slight touch of modulation after the reverb. It results in a very slight chorusing of the reverberation. If you can hear the chorus effecting the original signal it's probably too much.
 
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