ashcat_lt
Well-known member
Really not trying to drive this into the ground or anything. We do what we gotta do. My main point being that this...
...doesn't exist in the real world. You don't have a volume control on each cymbal on a real kit. You take what you get out of the OH mics. If it's too loud you can move the mics or tell the drummer to stop hitting the thing so hard. If we assume that we've already placed the mics where they sound best and get the best overall mix of all of the elements in the kit, and one cymbal is sticking out too far, all you can do is kick the drummer. (Or, I guess, edit/automate in the mix)...Then, I may also set individual instrument levels in the construct window...