That all makes sense! I'm still surprised by that console's PSU needs, though! Now, granted, the 600's two supplies are each chock full of giant 10,000uf caps and a chunk of iron the size of my head lol...but it's a bigger and more electronically complex console, so when I saw the photos of the supply you posted for the 416, it seemed perfectly reasonable that it would power that desk. Oh well! You'll still end up with a seriously cool console for what cash you put into it, after the supplies and refurbing it will still be a real steal!!
Well
I certainly think so (that it will be a real steal), but I might be biased.
And as far as the power supply, yeah I recall my first reaction when I opened it up and saw the filter cap value and I thought "huh that seems kind of on the shy side" but the main transformer looked up to the task...the transformer alone must weigh 20lbs. I think the only thing I've got that comes close is the tranny in the transport power supply for my Ampex MM-1000, but I digress.
I guess with the size of the transformer and the 18-pin output connector, and the fact that I'm unfamiliar with any mixer power supply conventions aside from internal or a single external unit it just never crossed my mind that there would be multiple supply units...
even though I've read "Three interchangeable power supplies are used" on the spec sheet I don't know HOW many times! Duh.
Interestingly enough though it appears that the relay buss in the mixer is the biggest power hog, significantly moreso than the audio buss, and I'd think the audio buss would be of relatively high demand with the relatively high power rail voltage and +4dBu nominal standard throughout the signal path, though the MCI 2001 opamps seem pretty thrifty on current draw (2mA at idle) and there are only five per channel, and then the master section...but anyway, I certainly WISH it was all in one box but I also like the idea of the relay buss being powered completely separately from the audio buss. One of those supplies for the lamp buss is *DEFINITELY* overkill, so that was just a convenient redundancy feature in the event of a failure, which I like. I'll be increasing the filter cap value and may voltage, upgrading the bridge rectifier, replacing the electrolytics on the regulator card and building a soft-start circuit.
I started thinking about the fact that my power supply is brown instead of black. Looks like my supply is from the 428/440 era...essentially the same supply but just laid out toally different. First another picture of mine, and then a pic of a rack of 416 black supplies (note that the middle one is racked upside down)...
Yes, I probably will paint the brown black..."I want it painted black."
So here's some fun information, or "What model IS it??"
I've been trying to nail down just what version of JH-400 I have here. There were two versions of the 416, the 416"A" (officially called just "416") and the 416B...then there was the 428 and 440 (also now retroactively referred to as the "A" version) and the 428B and 440B.
I've been operating on the understanding that mine was a 416 *something*, definitely not a 428 or 440, but I was getting several conflicting opinions on what it was mainly because of the bussing assignment features. I've explained this earlier but the way my mixer
appears is that there are a
total of 24 subgroup summing busses, and that input modules 1~16 can be assigned to groups 1~16, and input modules 17~24 can be assigned to groups 9~24...that's the way the assign buttons are marked...channels 1~16 have buttons 1~16, and channels 17~24 have buttons marked 9~24. Additionally each input module can be direct assigned to the group that numerically corresponds to the slot in which it is installed (i.e. when you hit the direct assign button the output of channel 1 is routed to group 1, 2 to 2, 3 to 3 and so on). That's the way it
looks on mine. The trick is that that was a feature that didn't come until the 416B, and maybe late in the run at that...not positive but that's my understanding at this point. The way I read it is that the 416"A" also had 24 groups but all 24 channels could only be assigned to groups 1~16 and the only way to access "groups" 17~24 was through the direct assign switches on channels 17~24...so 17~24 weren't really summing busses but rather switcheable direct outs tied to their respective input module. So, okay...according to the assign button labeling that would make mine a 416B...to confuse matters mine has the P&G faders which came with the 416B as opposed to the backlit API faders on the 416"A",
AND mine has mid-band eq that is switcheable for boost OR cut (416"A" was boost only in the mid-band)...so my point is that I've got 416B issue P&G faders, eq with mid-band boost AND cut which is also 416B and apparently I've got summing features not available until the 416B, but then I've got some saying its an "A"...even have somebody contesting its a 428"A" but I'm confident it is not (many, many control surface features on the 428/440 desks not present on mine, 56-point patchbay modules as opposed to 48-point, and most notably 28 input module slots on the 428 as opposed to 24 on mine...dead giveaway...wrong color scheme too). So I believe I've nailed down that it is indeed a 416"A".
As far as the faders: it looks for sure like all my faders were updated to the P&G faderpacks at some point...all the solder joints are non-factory, and I can see where an additional ground used to go from the pack, presumeably for the back-lighting on the API packs.
As for the cut function on the eq mid-band: though the job was very nicely done to add it on mine, I believe it is indeed a mod done by the factory or by a previous owner...looks like it used to be just boost only. There is some hand-wiring evident because the PCB doesn't accomodate the inversion circuit.
Annnnnnd the summing issue?: Well, I looked at the serial numbers of all my input modules. Sixteen of them range from about 865 to 899. Then 8 of them range from about 1050 to 1075, so I figure the console came out of the factory short-loaded at sixteen inputs and inputs 17~24 were added later. It may be that the owner, for whatever reason, specified the marking of the assign buttons on inputs 17~24 to be 9~24 even if they only route to groups 1~16, OR maybe that's all they had available...dunno for sure. Or maybe my console is a freak "A" and
does have the later pseudo 24 summing busses (which is what I call it since it is really more like 16 + 8 since inputs 1~16 don't have access to groups 17~24, and inputs 17~24 don't have access to groups 1~8...) I'll have to do some studying of my console's motherboard at some point which will answer the question, and I'll have PLENTY of opportunity to studdy when I get to soldering up new harnessing.
The bottom line is that after reviewing the evidence and doing further research (like for instance that the 416"A" frames had five 48-point patchbays for a 240-point patchfield, and the 416B had six of them for 288 points...I've got five bays...) I think its undeniable that mine is a 416"A" which were made from about 1971 to 1972.
Here is a 416"A" console that was up for sale some time ago that was originally short loaded with 16 "A" input modules and then modules 17~24 were added later but insted of adding "A" modules they are B modules...you can see them side-by-side and the B modules are very different...the mic amp trim is up top of the strip by the subgroup master trim knob on the B, whereas on the "A" modules the mic amp trim is down above the fader...the B modules have a big white channel mute switch right above the fader, as well as a number of additional push switches for various functions. The pics also show the difference between the API fader knobs and the P&G's. Anyway, the modules on 1~16 are like mine..."A".
Last thing to comment on in this post is that I have a hardware solution on the way for my missing patchbays. My wiring conundrums are in three chunks:
- all internal wiring is missing...need wire...a lot of it
- the factory punchblocks are not really the best as they are designed for solid wire not stranded, and mine have been bunged up because somebody decided to solder on them, probably to try and address problems they were having due to the fact that they are designed for solid wire and not stranded...replace blocks...
- my 240-point patchfield is only 48...need to obtain replacements for the 4 missing bays
Recall I recently got those ADC 96-channel audio-grade punch panels to replace the punch blocks, so #2 is taken care of in a big way. Now I've addressed #3. It'll take some fabbing but I couldn't beat the price...I think no matter what I'd have to have some faceplates fabbed or something because finding half-width TT patchbays? Forget it. But there are a number of ADC full-width patchbays out there that have jacks mounted to blocks and the blocks mount to the faceplates. That's the way the one patchbay I have is setup...so you can get a full-width bay, remove the blocks out of it and then just have custom faceplates made up on which to mount the blocks. I was thinking I'd have to spend $100's to get the hardware and then STILL have costs in custom fabbing.
See, here's the module I have...notice how there are two jack blocks of 24 points each in the module:
Well, I got this one...its ADC, the jacks match and everything...
the configuration of the jack blocks is a little different in that each block has 48-points rather than 24, so rather than a 24 x 10 patchfield it would be a 48 x 4 + 24 x 2...but philisophically that works for me because four of the five patchbay modules are normalled anyway on the 416 (i.e. 24 group outs to 24 tape machine inputs, 24 line inputs from 24 tape machine outputs, 24 preamp sends to 24 line returns (inserts), etc.) so those four modules will have their jack sets "together" because they're normalled, while the last one, the one I have, is non-normalled and connects to the "tie-lines" (inputs to and outputs from external equipment not normally connected to the console inputs and outputs) and those will be separate blocks because they aren't normalled. Phew! That was CLOSE!
Notice that it terminates on a wire wrap panel on the back...don't think I have a need for that, but the bonus is that might give me some good quality wire I can salvage to minimize my expense for wire.
So what did I pay for it? $29. THAT was a good deal. So $50 for the three ADC punch panels and $29 for the ADC 192-point patchbay. Wire is probably going to cost well over $100, so having found the other components for as low a cost as I did is a real help.
Yes...I know I could easily save the fab costs and just use patchbays external to the console, but there is just something about the look of an integrated purpose-built TT patchfield on a mixer...always wanted a mixer with that, so I'm going to make it happen. PLUS...I betcha it'll be cheaper to have faceplates fabbed than to pay for the mass trunk of wire I'd need to mount the patchfield in an external rack...And the less wire the better anyway.