VesuviusJay
Poser Roaster
In case you wanted to...
Tell me what you think of this mix.
HAILZ
Tell me what you think of this mix.
HAILZ
Metalhead, explain a little about the velocity trails. I just use a mouse right now. Do you need to adjust each one individually? I've played with this a little, but not too much. And a midi sequencer.....a keyboard? Jay, what do you use?metalhead28 said:I agree VesuviusJay, you always have some pretty cool stuff. I'm still having some trouble with the drums though. I'd really like to see you put some more time into humanizing them a little. They sound really mechanical and way too consistent. Every hit sounds the same, and the rhythms are a little too stiff. I've heard you say before that you had DFHS. What are you using to program the drums with? If you have a decent MIDI sequencer you should get in there and really mess with those velocities on the drums. Don't use the heavy snare hits every time. On fast little kick drum fills, let the velocity fade a little after the first couple of hits. Keep the cymbal rides a little varied and more interesting. Anyway, that's just a few tips from me...take it or leave it.
The song is cool otherwise. I think maybe the vocals are a little too loud, but they sound cool. Just keep at it and really unlock the potential of that drum software!
VesuviusJay said:.....but it is weak as you can't use multiple samples for multiple velocities.
metalhead28 said:That is the problem right there. The same sample with varied volume is not convincing at all. You need to look into a better program for sequencing those drums so you can use DFH to it's full potential.
VesuviusJay said:Is this more convincing? I played this song in with my friends triton rack.
Metalhead, link doesn't work...it's an edited link with some .... in it.metalhead28 said:In all seriousness, if that's what you want to do I would suggest buying a powerful midi sequencing/DAW software like SONAR or Cubase or something like that (I'm not sure what you've got now) and get DFHS from toontrack. Using the MIDI functionality from SONAR and the full capability of DFHS I think the results can be virtually indistinguishable from real drums. As long as you are willing to dig in to the programming and edit the hell out of it!
For a good example of DFHS programmed manually with a mouse, check this out:
This isn't your style at all, but you can hear how realistic it sounds.
Yep. The first time, it was exactly as you see it, with all teh periods. Works now. Cool solo.metalhead28 said:Dogman, you must hit that link right after I posted it. I realized I did that and then I fixed it. Try it now, dude!