Speedy VonTrapp
New member
First of all, I apologize if this is in the wrong forum, but I thought here would be as good a place as any for the question.
I have come to realize that programmed drums will never sound as good as a good drummer playing a nice kit when mic'd properly.
However, I am very limited with gear, and don't have access to a drum kit on a regular basis. Hardly ever, in fact. Plus, I'm not a drummer.
But, I can program a pattern sequencer to sound decent. (Pattern wise, I realize that it still doesn't sound like a real drum kit.)
Here is my question: Aside from the sample sounds being the largest bottleneck, what do you think about the following for making a more realistic drum kit sound:
Say I'm using Fruity Loops, and have a drum kit programmed for a certain song. I export each instrument to it's own track, then put into Cakewalk where I can control them in the overall song mix.
This is the normal method that I use for a simple demo type of song that I do for myself.
Would it be worth it if I leave some of the other instruments in each track instead of exporting the sounds clean?
Here's an example of what I mean:
Let's say the kick track. Instead of just exporting a wav of the kick pattern that I have by itself, I turn on the other tracks, also, but turn them way down, and apply a very slight delay to them. Will this simulate something of a realistic bleed? More like what a real kit might sound like. Where you'd inevitably get some delayed bleed into the kick mic from the crashes, or pick up some slight kick from the overheads.
Has anybody tried this? It seems like it would be a serious amount of time possibly wasted, trying to get this done, so I thought that I would ask about it before trying in case it was a totally moronic idea.
I'm not opposed to diving into it and giving it a shot, though, if it works. It seems like in theory that it might work. They'd still be programmed samples, but they might sound more realistic this way.
I'd rather have a drum kit and a drummer, but since I lack those 2 things, and want to record rock music, it's a bit rough for me. I don't have a budget to hire someone either, it's just for my own personal use here, so I'm not looking for anything like that. (Although an online collab wouldn't be out of the question.)
Thanks in advance for any and all replies to this question.
-Speedy
I have come to realize that programmed drums will never sound as good as a good drummer playing a nice kit when mic'd properly.
However, I am very limited with gear, and don't have access to a drum kit on a regular basis. Hardly ever, in fact. Plus, I'm not a drummer.
But, I can program a pattern sequencer to sound decent. (Pattern wise, I realize that it still doesn't sound like a real drum kit.)
Here is my question: Aside from the sample sounds being the largest bottleneck, what do you think about the following for making a more realistic drum kit sound:
Say I'm using Fruity Loops, and have a drum kit programmed for a certain song. I export each instrument to it's own track, then put into Cakewalk where I can control them in the overall song mix.
This is the normal method that I use for a simple demo type of song that I do for myself.
Would it be worth it if I leave some of the other instruments in each track instead of exporting the sounds clean?
Here's an example of what I mean:
Let's say the kick track. Instead of just exporting a wav of the kick pattern that I have by itself, I turn on the other tracks, also, but turn them way down, and apply a very slight delay to them. Will this simulate something of a realistic bleed? More like what a real kit might sound like. Where you'd inevitably get some delayed bleed into the kick mic from the crashes, or pick up some slight kick from the overheads.
Has anybody tried this? It seems like it would be a serious amount of time possibly wasted, trying to get this done, so I thought that I would ask about it before trying in case it was a totally moronic idea.
I'm not opposed to diving into it and giving it a shot, though, if it works. It seems like in theory that it might work. They'd still be programmed samples, but they might sound more realistic this way.
I'd rather have a drum kit and a drummer, but since I lack those 2 things, and want to record rock music, it's a bit rough for me. I don't have a budget to hire someone either, it's just for my own personal use here, so I'm not looking for anything like that. (Although an online collab wouldn't be out of the question.)
Thanks in advance for any and all replies to this question.
-Speedy