I will try and do a better job explaining and see if it helps.....
In this example I will say that I have recorded a track through midi from a keyboard. In the middle of the take the performer screwed up and paused, then played a part really quick to practice, then played again as the real take. NOw I have to remove that middle section and bring the two parts back together in proper timing. In order to edit this I double click the midi track and it opens it up in the key editor. I now have visual access to all of the keys played and typically at the bottom of the screen there is a lane showing the velocity of each key as well. The other controller lane that I use is the sustain pedals lane. Like mentioned above it gives a control on and control off signal. In SX3, at least with whatever my preferences are set at, that sustain control layer shows the starts and stops and makes it red where ever the pedal is left down so it looks lke a series of red rectangles. Now when I edit out the middle section with the mistake and drag the two files together so that they are sequenced properly, the sustain pedal control layer stays unaffected. Therefore all of my sustain pedal on/off commands are competely wrong for the music from the edit on.
What I would like to know is how to have it edit those along with the notes I edit, and move with them as well. I have figured out how to crudely edit the lengths with the draw tool, but it is kind of unpredictable in how it draws a start and stop. It seems like it should be easy to just place an event command like a start or stop command for the pedal and to change them, but this one thing seems to be very odd to acheive in Cubase. Everything else seems very easy so far, even for a midi retard like me.