wannabecomedeat said:
hello,
I use toontrack ezdrummer for my drum sound. When you pass de 200 bpm with kick at 1/16 note, it sounds really fake and bad. Anyone knows how to get it to sound good at that speed???
any special trick?
thanks
Well it's like sound design for movies...think about it this way:
Take two scenes that have gunfire in them. One is slow gunfire, like a shotgun. The other is fast, machine gun fire.
Now if you're spotting that scene from scratch, what do you do? Do you match up a sound with each and every frame? Or do you hold various different samples and alternate them?
When is it better? When is it not?
What you're experiencing is the washing machine effect, this term is brought up in sound design. That's when you take a loop that's perhaps too short, then consistantly played over and over again.
The difference between the machine gun and the kick drum being that one pattern is machine based. The other is human based. Machines are "perfect", humans aren't.
The result is a mechanical and very apparent repetative loop. The shorter the loop, the worse and more apparent.
So it's a matter of switching up the kick pattern every so often with slightly varying samples. So like was said, you have different velocities, different intensities of volume, and that even effects your EQ slightly from hit to hit.
Just reference a live kick drum pattern, you'll hear it very easily.