PTravel
Senior Senior Member
My mixing system:
computer: 2.6 GHz quad-core, 8 GB RAM, 3 TB RAID 5 (Data), 560 GB SSD (Program)
interface: Fast Track Ultra set to maximum buffer size - 4k (I'm just mixing -latency isn't a concern)
software: Adobe Audition 3.0
Project:
Nearly 8 minutes in length, close to 100 tracks (many instruments, many vocals)
The problem:
I've got a lot of CPU-intensive effects running. I've got tracks ganged to buses where appropriate and, for the most part, effects are applied only to the buses. However, there are around 10 buses. FX include Audition's Studio Reverb, Chorus, and Dynamic Limiting.
As this particular project has grown in complexity, I've been stepping up the buffer size as needed, having started at 256k. However, now, even with the ASIO buffer set to the max of 4k, I'm getting so much crackling and distortion as to make mixing really, really painful. I've been approximating settings as best as I can and then rendering down to a 2-track mix to hear the result. Each render takes 6 minutes or so -- you can imagine what a slow process this has become.
This is from a musical that I'm writing. It's what, in theater, is called "wall-to-wall" which means the music is more or less continuance from curtain up to curtain down, so it's not really possible to chop the piece into smaller "chunks" and then combine them. There are so many tracks because there are multiple lead characters, a chorus that, in some sections, is singing 8 parts, and the orchestration consists of four discrete sections, with three of the four using completely different sets of instruments (it's a science-fiction story -- lots and lots of synths).
Fortunately, this is both the longest and most complicated piece in the show. I've got some shorter numbers with around 80 tracks that will give me the occasional snap and crackle, but nothing like this. I can't afford to buy any additional gear at this point. I do have another Fast Track Ultra, and also a Fast Track Ultra 8R, but that's also limited to a maximum buffer size of 4k.
Any suggestions as to how to get around the buffer problem?
computer: 2.6 GHz quad-core, 8 GB RAM, 3 TB RAID 5 (Data), 560 GB SSD (Program)
interface: Fast Track Ultra set to maximum buffer size - 4k (I'm just mixing -latency isn't a concern)
software: Adobe Audition 3.0
Project:
Nearly 8 minutes in length, close to 100 tracks (many instruments, many vocals)
The problem:
I've got a lot of CPU-intensive effects running. I've got tracks ganged to buses where appropriate and, for the most part, effects are applied only to the buses. However, there are around 10 buses. FX include Audition's Studio Reverb, Chorus, and Dynamic Limiting.
As this particular project has grown in complexity, I've been stepping up the buffer size as needed, having started at 256k. However, now, even with the ASIO buffer set to the max of 4k, I'm getting so much crackling and distortion as to make mixing really, really painful. I've been approximating settings as best as I can and then rendering down to a 2-track mix to hear the result. Each render takes 6 minutes or so -- you can imagine what a slow process this has become.
This is from a musical that I'm writing. It's what, in theater, is called "wall-to-wall" which means the music is more or less continuance from curtain up to curtain down, so it's not really possible to chop the piece into smaller "chunks" and then combine them. There are so many tracks because there are multiple lead characters, a chorus that, in some sections, is singing 8 parts, and the orchestration consists of four discrete sections, with three of the four using completely different sets of instruments (it's a science-fiction story -- lots and lots of synths).
Fortunately, this is both the longest and most complicated piece in the show. I've got some shorter numbers with around 80 tracks that will give me the occasional snap and crackle, but nothing like this. I can't afford to buy any additional gear at this point. I do have another Fast Track Ultra, and also a Fast Track Ultra 8R, but that's also limited to a maximum buffer size of 4k.
Any suggestions as to how to get around the buffer problem?