sjoko2
New member
Dobro, one thing you've got to take into consideration. This is evolving technology. If, about 3 years ago, you would have told me: "within a couple of yours you are going to be recording and mixing digitally by preference", I would have asked you if you'd gone totally berserk. More and more things are being discovered and developed, as a result the possible quality of digital sound has / is improved dramatically.
Clocks were one item pretty much ignored in the audio industry. Not in the video and post production world, where synchronization is a much higher priority. You can ascertain the low priority f clocks by looking at the small number of manufacturers. Aardvark, NVision, Lucid, as well as some others whom are way off the price scale. If you look at the specs for the clocks, you will see that their main commercial use is video and post production, where the clocks function to keep entire multi - room operations with sound and image "in sync". This is why these clocks are expensive, and feature packed, providing for just about every standard and clock speed, as well as having a capability to deliver a variety of clocks. This is why they are expensive, average around $2000. This is also why they are still not as good as possible for audio, the massive amount of features in the clock necessitate some compromises. Lucid developed a stripped-down version, one without all the video stuff and excessive choices, especially for DAW users. This is the first time a good clock has been available at a ‘low’ price, just over 500 bucks. Due to its lack of video features, its jitter rate is very low, thereby providing for really amazing audio quality.
Regarding another part of your question, like I have stated many times; Manufacturing companies design recording products AT A PRICE, aimed at a certain market, aimed at a group of people who can afford to spend between x and y. And thank goodness they do, otherwise you’d still have to go to a large studio and pay a fortune to record anything. Something somewhere has to go in order to achieve the manufacture of a product people can affort. If that wasn’t so…. All there would be in the digital realm would be consoles made by Neve, Euphonics, Studer, Stagetec etc., all costing hundreds of thousands. The fun thing is ……. It IS now completely possible to get the same quality audio produced on those expensive pieces of gear on something costing but a fraction. In order to achieve that, you have to pay close attention on those elements which make that happen, and that is the reason why I’m always harping on about what makes digital sound good. To get there, focus on the basics of you chain. Get that right, and you’ll hear what you are doing, and you’ll enjoy the results. Then – perhaps start thinking about pre-amps, microphones etc.
Next, quote: “. But if you're *not* stacking up tracks, then it wouldn't make so much difference, right?” Of cause it would! All I did is outline a way to evaluate converters, the easiest manner in which to make quality differences audible. Quality = quality, no way around that.
Quote: “Finally, the 24/96 thing. The box studios they're selling these days that claim to track at 24/96 actually *do* track at that, right? And computer soundcards also, right?” Yes they do. Read the things above – make it at a cost and…… Apart from that, there are multiple items yet unsolved with 24/96, including processing power requirements, and storage capacity requirements. Look at the specs and manuals from, for instance the Mackie and Tascam 24/96 recorders. Welcome to the hype!! They are called 24/96. Start recording at 96. What do you get? 12 track maximum. So really – they should all be called 24/48’s or 12/96 recorders!!
Now also think of this. The reason the track count is halved, is that the units would need over 2 x the processing power in order to cope with real 24/96 recording. Please note OVER 2 x. Same with disk space. Now look further. How many effect processors, plug-ins, etc, etc, have got a 24/96 capability? Imagine how much computer power you need to run them, imagine how much processing power you need to start editing? Why has Digidesign not launched a 24/96 Pro Tools version?
The time is near – but it ain’t here yet!
You should be happy with what you’ve got. Why not? Its just that if and when anyone wants to improve their recorded sound quality, it helps a lot if they understand where to look to make the most effective improvements.
Clocks were one item pretty much ignored in the audio industry. Not in the video and post production world, where synchronization is a much higher priority. You can ascertain the low priority f clocks by looking at the small number of manufacturers. Aardvark, NVision, Lucid, as well as some others whom are way off the price scale. If you look at the specs for the clocks, you will see that their main commercial use is video and post production, where the clocks function to keep entire multi - room operations with sound and image "in sync". This is why these clocks are expensive, and feature packed, providing for just about every standard and clock speed, as well as having a capability to deliver a variety of clocks. This is why they are expensive, average around $2000. This is also why they are still not as good as possible for audio, the massive amount of features in the clock necessitate some compromises. Lucid developed a stripped-down version, one without all the video stuff and excessive choices, especially for DAW users. This is the first time a good clock has been available at a ‘low’ price, just over 500 bucks. Due to its lack of video features, its jitter rate is very low, thereby providing for really amazing audio quality.
Regarding another part of your question, like I have stated many times; Manufacturing companies design recording products AT A PRICE, aimed at a certain market, aimed at a group of people who can afford to spend between x and y. And thank goodness they do, otherwise you’d still have to go to a large studio and pay a fortune to record anything. Something somewhere has to go in order to achieve the manufacture of a product people can affort. If that wasn’t so…. All there would be in the digital realm would be consoles made by Neve, Euphonics, Studer, Stagetec etc., all costing hundreds of thousands. The fun thing is ……. It IS now completely possible to get the same quality audio produced on those expensive pieces of gear on something costing but a fraction. In order to achieve that, you have to pay close attention on those elements which make that happen, and that is the reason why I’m always harping on about what makes digital sound good. To get there, focus on the basics of you chain. Get that right, and you’ll hear what you are doing, and you’ll enjoy the results. Then – perhaps start thinking about pre-amps, microphones etc.
Next, quote: “. But if you're *not* stacking up tracks, then it wouldn't make so much difference, right?” Of cause it would! All I did is outline a way to evaluate converters, the easiest manner in which to make quality differences audible. Quality = quality, no way around that.
Quote: “Finally, the 24/96 thing. The box studios they're selling these days that claim to track at 24/96 actually *do* track at that, right? And computer soundcards also, right?” Yes they do. Read the things above – make it at a cost and…… Apart from that, there are multiple items yet unsolved with 24/96, including processing power requirements, and storage capacity requirements. Look at the specs and manuals from, for instance the Mackie and Tascam 24/96 recorders. Welcome to the hype!! They are called 24/96. Start recording at 96. What do you get? 12 track maximum. So really – they should all be called 24/48’s or 12/96 recorders!!
Now also think of this. The reason the track count is halved, is that the units would need over 2 x the processing power in order to cope with real 24/96 recording. Please note OVER 2 x. Same with disk space. Now look further. How many effect processors, plug-ins, etc, etc, have got a 24/96 capability? Imagine how much computer power you need to run them, imagine how much processing power you need to start editing? Why has Digidesign not launched a 24/96 Pro Tools version?
The time is near – but it ain’t here yet!
You should be happy with what you’ve got. Why not? Its just that if and when anyone wants to improve their recorded sound quality, it helps a lot if they understand where to look to make the most effective improvements.