Recent content by spottydog10

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    Stars

    Which of the guitars below do you mean? Re the drums I'm not a great lover of reverb, any other way to give space in this instance? Thanks Papanate
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    Stars

    Thanks everybody much appreciated. Papanate, which is the lead guitar part to you? How would you go about making the drums more dynamic and open? Thanks mate, I'm grateful for any help
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    Stars

    Thought I'd put me next track up at the half mixed stage. After this point is were I always bugger the mix up so I'm hoping you chaps can give me some pointers on going forward with this one.
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    Struggling...

    No mastering on it Mark, a very light 1db compression on the master bus is all. I can't hear a vocal at 1.06, there is a guitar line just before 1.06? Thanks
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    Struggling...

    Hi Rob, the piano was intentional to be a bit wacky, but I don't like it either, the sustain gets in the way of other things but if I take it out the track appears empty. I've tried different keyboards, Rhodes, Wurlitzers, but I cant seem to find the right sound texture, any ideas? I'll have a...
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    Struggling...

    Great, sounds a bit tinny to me so another set of ears is very helpful, thanks.
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    Struggling...

    If I could answer, I wouldn't have asked :)
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    Struggling...

    Productions decisions in what respect? Thanks mate
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    Struggling...

    The song is Turn Your Key, the file is called mix 1 but's actually mix 5 or 6 - I've lost count. It's flat, harsh and muddy but beside that it's great :) Any words of wisdom to improve it? Thanks
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    Mixing within Superior Drummer 3

    Thanks for the reply Papanate. I'm not quite getting it though could you explain in a bit more detail? I get that I can send different routings out to my DAW but it can be done all within SD3? Appreciate the help.
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    Mixing within Superior Drummer 3

    I'm talking about mixing within SD3 not routing them out to the daw for subsequent processing.
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    Mixing within Superior Drummer 3

    Let's say I've routed kick and snare to their own busses within SD3. It only appears to route the mics and not the OH or room (unlike when you click on a kit piece in the opening window, where all aspects of the piece play) Is it possible to route all the items of say, the snare including room...
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    Some help on this one please

    I need a bit more space and less clonkiness. I'm not great at reverb so there isn't much on it. Any advice?
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    This snare sound

    I ended up using a Lignum Custom stave, compressed quite hard and with reverb, did the trick Jay, Thanks.
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