Page 1 of 2 1 2 LastLast
Results 1 to 10 of 14

Thread: setting hits in SD2

  1. #1
    Join Date
    Jan 2015
    Location
    Detroit, MI
    Posts
    4,120
    Thanks
    928
    Thanked 563 Times in 524 Posts
    Rep Power
    2920978

    setting hits in SD2

    Sign in to disable this ad
    Can't figure out how to set a hit in SD2 so that it isn't perfectly on the line. I would like to be able to manipulate the hit so it's just barely before or after one of the 16th note markers. Apologies if i missed it in the manual or elsewhere....
    "No healthy person waits in line with a slew of geriatrics on a Sunday morning for pancakes" - RFR https://soundcloud.com/andrushkiwt

  2. #2
    Join Date
    Apr 2002
    Location
    Narf City, USA
    Posts
    3,012
    Thanks
    498
    Thanked 153 Times in 142 Posts
    Rep Power
    3962597
    I would edit the drum parts in your DAW instead of trying to program them in Superior Drummer. Learning to utilize Midi in your DAW is a much more valuable all around knowledge set than trying to work in the clunky and limiting editor included with SD.

    In Sonar I have to turn off 'snapping' (which forces events to lock automatically to the grid/beat).
    The Boogeymen
    www.the-boogeymen.com

  3. #3
    Join Date
    Jan 2015
    Location
    Detroit, MI
    Posts
    4,120
    Thanks
    928
    Thanked 563 Times in 524 Posts
    Rep Power
    2920978
    Quote Originally Posted by Pinky View Post
    I would edit the drum parts in your DAW instead of trying to program them in Superior Drummer. Learning to utilize Midi in your DAW is a much more valuable all around knowledge set than trying to work in the clunky and limiting editor included with SD.

    In Sonar I have to turn off 'snapping' (which forces events to lock automatically to the grid/beat).
    You cannot "write" drum parts in the DAW, you have to write them within SD. I can edit them after i bounce them out as wav's, but the writing feature is within the drum program.

    i'll check for a snapping tool...that sounds like it's it. "snaps" it into a pre-designated place, i can see that
    "No healthy person waits in line with a slew of geriatrics on a Sunday morning for pancakes" - RFR https://soundcloud.com/andrushkiwt

  4. #4
    Join Date
    Sep 2012
    Posts
    6,893
    Thanks
    356
    Thanked 520 Times in 481 Posts
    Rep Power
    13622049
    Yea, I have never used SDs stand alone tools. I put it in as a VSTi, use my drum pads for inputs, sequence the drums, quantize at around 90% to give it some slop (human feel). When I quantize, I do it based on the instrument, for example, the kick might be on 1/4, 1/8, snare on 1/8, 1/16 and so on.

    I have a lot of flexibility in the DAW, so that is where I edit the MIDI sequencing.
    DM60 Tunes: The Collection

  5. #5
    Join Date
    Jan 2015
    Location
    Detroit, MI
    Posts
    4,120
    Thanks
    928
    Thanked 563 Times in 524 Posts
    Rep Power
    2920978
    Quote Originally Posted by DM60 View Post
    Yea, I have never used SDs stand alone tools. I put it in as a VSTi, use my drum pads for inputs, sequence the drums, quantize at around 90% to give it some slop (human feel). When I quantize, I do it based on the instrument, for example, the kick might be on 1/4, 1/8, snare on 1/8, 1/16 and so on.

    I have a lot of flexibility in the DAW, so that is where I edit the MIDI sequencing.
    i have no pads...just the writing tool in SD. There must be a simple way to move the block barely over this way and that way...that's all i need.

    i'll add that i'm not using it stand-alone. it's as an "instrument" in my DAW. just like the a synth would be. i can access it similarly to a plug-in in the DAW, but its interface is where i have to write out the parts. nevertheless, there's gotta be an easy way to move that blob
    "No healthy person waits in line with a slew of geriatrics on a Sunday morning for pancakes" - RFR https://soundcloud.com/andrushkiwt

  6. #6
    Join Date
    Sep 2012
    Posts
    6,893
    Thanks
    356
    Thanked 520 Times in 481 Posts
    Rep Power
    13622049
    Quote Originally Posted by andrushkiwt View Post
    i have no pads...just the writing tool in SD. There must be a simple way to move the block barely over this way and that way...that's all i need.

    i'll add that i'm not using it stand-alone. it's as an "instrument" in my DAW. just like the a synth would be. i can access it similarly to a plug-in in the DAW, but its interface is where i have to write out the parts. nevertheless, there's gotta be an easy way to move that blob
    I think we are having a word problem here. The actual MIDI is in the DAW and routing to SD as a plug in. I think we are all in agreement it sounds like. Therefore, your MIDI source is the DAW unless you are using SD's MIDI library. Then you are right. What you can do is take a loop from the library, drag it into the DAW track, make sure the play button isn't on in SD, now the DAW's MIDI track is controlling SD.

    I hope I am helping here. But whatever MIDI your are using from SD can be copied into the DAW for further processing. You can grab various loops from SD and fill and sequence them to the song, edit those loops without changing the ones in the original library, etc. If you already know this, my apologies, but it sounds like that is not the way you are using the SD MIDI loops.
    DM60 Tunes: The Collection

  7. #7
    Join Date
    Jan 2015
    Location
    Detroit, MI
    Posts
    4,120
    Thanks
    928
    Thanked 563 Times in 524 Posts
    Rep Power
    2920978
    Quote Originally Posted by DM60 View Post
    I think we are having a word problem here. The actual MIDI is in the DAW and routing to SD as a plug in. I think we are all in agreement it sounds like. Therefore, your MIDI source is the DAW unless you are using SD's MIDI library. Then you are right. What you can do is take a loop from the library, drag it into the DAW track, make sure the play button isn't on in SD, now the DAW's MIDI track is controlling SD.

    I hope I am helping here. But whatever MIDI your are using from SD can be copied into the DAW for further processing. You can grab various loops from SD and fill and sequence them to the song, edit those loops without changing the ones in the original library, etc. If you already know this, my apologies, but it sounds like that is not the way you are using the SD MIDI loops.
    sorry, yes..i will either grab a somewhat-close loop and drag it onto the DAW track and edit from there...or i will work in the DAW MIDI to create/edit something. you're right..this is probably a DAW thing then since the "blocks" are coming from the DAW. i'll look for something regarding "snap". sorry for the confusion
    "No healthy person waits in line with a slew of geriatrics on a Sunday morning for pancakes" - RFR https://soundcloud.com/andrushkiwt

  8. #8
    Join Date
    Aug 2006
    Location
    East Grand Rapids, MI
    Age
    39
    Posts
    1,181
    Thanks
    324
    Thanked 206 Times in 200 Posts
    Rep Power
    1610243
    Sounds like you want the "humanize" feature, it randomizes midi velocity and timing. (Seems like all the daws have it nowadays.)

    https://forums.presonus.com/viewtopic.php?f=213&t=1530

  9. #9
    Join Date
    Jan 2015
    Location
    Detroit, MI
    Posts
    4,120
    Thanks
    928
    Thanked 563 Times in 524 Posts
    Rep Power
    2920978
    Quote Originally Posted by easlern View Post
    Sounds like you want the "humanize" feature, it randomizes midi velocity and timing. (Seems like all the daws have it nowadays.)

    https://forums.presonus.com/viewtopic.php?f=213&t=1530
    nope. i use that. this is to move a note to exactly a specific time that isn't a perfect 16th note.
    "No healthy person waits in line with a slew of geriatrics on a Sunday morning for pancakes" - RFR https://soundcloud.com/andrushkiwt

  10. #10
    Join Date
    Sep 2012
    Posts
    6,893
    Thanks
    356
    Thanked 520 Times in 481 Posts
    Rep Power
    13622049
    Quote Originally Posted by andrushkiwt View Post
    nope. i use that. this is to move a note to exactly a specific time that isn't a perfect 16th note.
    Snap and zoom is what you wan as you stated in the other post. Zoom might not be so obvious, but once snap is off, then zoom so it is not too far off. 1/32, 1/64 off can sound funky. So it will be very subtle off of the position.
    DM60 Tunes: The Collection

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. Reaper hits v0.54!!!
    By pipelineaudio in forum Digital Recording & Computers
    Replies: 1
    Last Post: 01-29-2006, 13:24
  2. How do I get hits to my website?
    By demensia in forum Marketing Your Music / Publicity
    Replies: 20
    Last Post: 05-03-2003, 07:08
  3. One hits on Acid
    By markert in forum Sony Tools / Sonic Foundry
    Replies: 3
    Last Post: 03-21-2001, 20:14

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •