That's half an hour of my life wasted.
I spent quite a few years working for two exam boards in the UK, and as Dave says, there are substantial flaws in your methodology here. You have asked random people on a forum a question - but it's sort of asked a question. The tube amp sound is clearly a hot topic with people very split on their opinions and viewpoints, which is good. Music is always polarised. However, you've slipped into a mindset which comes across in the questions. I genuinely tried to do the survey, but I failed. You fell into a trap. If you study communication skills and the psych aspects of questioning you should have realised that intricate and hard questions that demand real effort need some placebo guidance to get people up to speed before the real test. Ignoring the fact that you want people to contribute and chose a stupidly awkward system, I'll explain how it went for me.
Went and dug up the best headphones I have, filled in the personal questions, then went back and spotted the link - just text. sighed when I realised I needed to click on each one and download the folders - many people will not download random files from the net to their music systems, by the way.
Tiny snippets. So little to actually listen to, so you get a choice. If you believe that sims are better, then the least thin example is a sim. If you believe sims are poor, then the best sounding one is the amp. Flawed I am afraid. Even worse, if the clip is not to your taste, you tend to not even listen properly, and certainly not twice. You get presented with three options and guess. After doing two, I gave up. I could not detect why A was thinner, B was more distorted or C was tonally different. The entire test is flawed and will not generate accurate responses that will give any meaningful results.
In fact, the entire premise is based on smoke oil. It matters little if you believe in so called tube distortion or simulations of it because in practice each player, guitar and entire system is unique. Perhaps even genre dependent. The only thing that matters is do you like the sound. A thesis on this is a ridiculous and unanswerable waste of educational time and effort.
If you really wanted to get lots of respondents, then you set up a cheap, simple website. You don't mention tubes till later, and let people click on a sound file and then comment - no effort. A bit of coding and you collate their data. You ask innocent question to establish experience and age, plus maybe location. You give them complete phrases and get them involved in real choices as to what they think is best. Maybe give them the clip in a track, then separate - make it interesting, and ask them settle in questions that you don't need but make the experience better. You could extract the responses relevant to your research and they would be framed. You could perhaps even use examples from well known guitar riffs over a huge time period and ask opinions. "Jeff is trying to recreate Deep Purple's famous track XXX - click here to play a clip. He has plenty of gear and recorded these versions. click to listen. Which do you feel is closest to the sound?" It's the same net effect as yours but involves no downloading, and the people feel involved. Tubes vs a sim or two and with a genre specific clip, people would get the steer as to what to listen to. You don't need to even tell them the test is amp or sim - they will hear examples and see if they fit. If you do the same with punk, then the same response might happen - essentially the sound that is best this time should be sim? Maybe?
Sorry I couldn't complete the test - but I would simply have had to guess, based on my belief that I CAN spot the difference, when perhaps I can't. PS - it's also standard practice in thesis research like this to include the university quality department where respondents can get in touch to check validity, this indicates a level of security and the validity.
Sorry I can't complete it - I did try but what a faff. Now I have to go and delete the files I've downloaded, remove them from Apple Music that loaded them up and put things back.