I am stuck with the accessing of the extended instruments because I don't understand the logic behind the bank selection and locations. I used Polyphone to look at some sound font files but that confused me more. The GM Synth has 128 instruments then a further bunch at funny locations making 188 in total although I can't find the list that gave me their bank addresses now which is a pain. The sample file that Coolsynth uses has 194 instruments. I can use Coolsynth that allows me to load sound fonts but how do I address the extra instruments is it simple by just switching banks and assuming the instruments start at zero and assume the other 66 instruments are in sequence from say bank 1 location zero? The bank switching doesn't seem that straight forward either as it requires three messages to get it to work.
It would be nice to have a way of knowing the location of each voice but I can't see a location in Polyphone when looking at the instruments other than the alphabetical order as they are displayed. Is there a way of finding out where the instruments sit?
At least I can now get notes close together because I have assigned the channels.
It would be nice to have a way of knowing the location of each voice but I can't see a location in Polyphone when looking at the instruments other than the alphabetical order as they are displayed. Is there a way of finding out where the instruments sit?
At least I can now get notes close together because I have assigned the channels.