Home Recording

Go Back   Home Recording > General Discussions > Recording Techniques


        

                                
                                10/30 - [video] Demo Roland TD-20SX
Reply    Audiofanzine Homestudio Homestudio News Homestudio Medias Homestudio Tests Homestudio Articles Homestudio User Reviews Homestudio Classifieds Ads
 
Thread Tools Display Modes
  #1  
Old 04-07-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
more headroom with 24 bit

I am using an Aardvark Q10. It has its own separate mixer software, that has peak monitors and such...and tells you when you are clipping the preamps.

My question is, if I am recording in 16bit vs. 24 bit in Logic...I should be able to record a higher level with 24bit....but, my Aardvark mixer is going to say the same level is clipping...regardless of what I am using in Logic.

There arn't any options that I see on the mixer to tell it if I am using 16bit, or 24 or whatever. I guess those meters on the Aardvark are always going to clip at a certain level...and I will just have more headroom in 24bit that I couldn't even get to with the Aardvark? Bleh...I am confused!! Becuase it is a 24bit capable card.
Reply With Quote
  #2  
Old 04-07-2002
VotaIdiota VotaIdiota is offline
Dedicated Member
 
Join Date: Dec 2001
Age: 26
Posts: 253
Rep Power: 8
VotaIdiota is on a distinguished road
I always figured the headroom thing with 24-bit was not that you could record louder, but that you could record softer and there would still be less quantization noise than if you were at 16.

For example, if you were recording at a certain level in 16-bit so that you didn't end up using the last four bits, well then you'd be at 12......

but if you were to do the same thing in 24 and not use the last 4 bits, then you'd be at 20...

I don't know if I'm making any sense...
Reply With Quote
  #3  
Old 04-07-2002
Garak's Avatar
Garak Garak is offline
Dedicated Member
 
Join Date: Oct 2001
Location: NF, Canada
Age: 26
Posts: 298
Rep Power: 9
Garak is on a distinguished road
0db is a hard limit when it comes to digital so you don't gain any headroom there. Where you do gain headroom is your noise floor drops down. What this basicly means is that you don't have to ride your gain to -1db you can record at -20. That way you have 20db of headroom before cliping and you don't have any noise to worry about.
Reply With Quote
  #4  
Old 04-07-2002
fenix fenix is offline
1K Silver Member
 
Join Date: Nov 2001
Location: Cincinnati
Age: 28
Posts: 1,146
Rep Power: 6244
fenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond repute
wes, you might be confusing headroom with dynamic range or maybe i'm wrong.
Reply With Quote
  #5  
Old 04-07-2002
brokenwindow's Avatar
brokenwindow brokenwindow is offline
Registered User
 
Join Date: Apr 2000
Location: Merrill, WI
Posts: 289
Rep Power: 0
brokenwindow is on a distinguished road
Wes..Use your software mixer the same..regardless of what bitrate your at.
Reply With Quote
  #6  
Old 04-08-2002
pchorman's Avatar
pchorman pchorman is offline
Dedicated Member
 
Join Date: Jul 2000
Posts: 361
Rep Power: 10
pchorman is on a distinguished road
then explain this

I too believe that 0dB is 0dB and no bit depth change will let yourecord louder before clipping, but I am struggling to understand something about this:

I just tried my first 24 bit recordings last night with my new Audiophile card and was seemingly able to set signal levels way beyond the previous limits using 16 bit recording with a SB. What gives?

I first used Pro Tools Free @ 24 bits, dithered that down to 16 bits and then did some editing with Cool Edit. It was in Cool Edit that I noticed all the peaks should have been overmodulated, but they weren't. Am I being misled by my VU meters? I then tried 32bit floating point recording with Cool Edit and confirmed that I can't trust my signal level meters any longer. I get no clipping when I go way beyond the 0dB threshold. Can anyone explain this?

thanks
Reply With Quote
  #7  
Old 04-08-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
ok...well, use the mixer the same...that works.

yes what was said about quan errors and noise floors etc is all true....but, with 24bit...you do have a higher maximum recording level...even though it is referenced at 0db - the actual signal is still louder..

I don't think I am wrong on that...perhaps I am though.
Reply With Quote
  #8  
Old 04-08-2002
TexRoadkill's Avatar
TexRoadkill TexRoadkill is offline
Audio Bum
 
Join Date: Jan 2002
Location: Phoenix, AZ
Age: 38
Posts: 8,864
Rep Power: 125327
TexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond repute
Wes, sorry you are wrong. You can record lower not higher. Your loudest sounds will always be 0. But with 16bit if your floor was at -50db it would be around -70db in 24bit (those numbers are just for example).

The 'Headroom' comes in if you want to record at a lower level like the other guys suggested. Based on the noise floor example above you could record at -20db in 24bit and still have the same SNR as 16bit and still have 20db of 'headroom' left over just in case.

I think Mackie confused the whole headroom issue because that was a big part of their sales pitch. In their case they are talking about headroom over 0db but before distortion. That is only possible with analog and not digital. So a Mackie may have an extra 8db of headroom beyond 0 but digital never goes beyond 0.
Reply With Quote
  #9  
Old 04-08-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
right right right...but you are missing my point.

"digital never goes beyond 0"

thats becuase digital is referenced at 0, to make it easier with changing standards to always know that 0db is your max point...your clipping point.

But, with 16 bits, you get 96db of Dynamic range....at 24bits you get 144db.

In the "real world" (meaning not digital references)...you can never record lower than what we have....we can already record at "nothing"...(to what level we have to get to to hear...or notice...etc...whole different issue..and not my point).

With 24bit recording...I can record up to 144db (referenced at 0db in digital), with 16 bit I can record only to 96db (referenced at 0db in digital) - ...I can get a louder signal with 24bit.

So, back to my question - how does that relate to preamps? I assume each preamp has its own "clipping point" that is separate from whatever the recording medium is capable of.

"You can only record to 0" is not the answer...becuase whatever "0" is is going to depend on what bit depth you are recording at.

Now...I am not trying to sound like I know it all...becuase I have no clue...I'm just really confused. But...24 bit is 144db....which means that in 24bit recording....0db = 144....I am having a hard time making the practical connections with this.

I havn't been able to do 24bit recordings yet....in theory...I would think recording the same signals etc, that in 24bit, I would be recording at like -20db....I'm sure that's not right though.
Reply With Quote
  #10  
Old 04-08-2002
fenix fenix is offline
1K Silver Member
 
Join Date: Nov 2001
Location: Cincinnati
Age: 28
Posts: 1,146
Rep Power: 6244
fenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond reputefenix has a reputation beyond repute
where's sonusman when you need him?
Reply With Quote
  #11  
Old 04-08-2002
TexRoadkill's Avatar
TexRoadkill TexRoadkill is offline
Audio Bum
 
Join Date: Jan 2002
Location: Phoenix, AZ
Age: 38
Posts: 8,864
Rep Power: 125327
TexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond repute
You've reversed the whole db scale for your explanation. 0 is 0. 0 will vary in actual listening db depending on whatever volume the listener sets.

For the sake of argument you cant really get 144db of dynamic range due to the limitations of physics and analog speakers and mics. The extra bits are more for computational value and lower noise floor.

Your argument makes sense in a "pass the bong and think about it really hard" type of way but you are reading too much into it and trying to define 'headroom' which is not really a scientific term anyway. If that helps your understanding of a fairly loose term than more power to ya
Reply With Quote
  #12  
Old 04-08-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
heh, Ed already went through this (kind of) on the thread titled "Volume".

I guess I am just not going to be able to understand the answer I am after for now...

I understand that the noisefloor gets lower...but, that doesn't mean that 24bit doesn't allow for a louder signal.

I don't know. I'm just going to have to wait until I can play with 24bit recording before I can even hope to understand it.

But, the one fact is that 0db is the maximum signal in digital...whether it is 60db, or 96db, or 140...0 is just a reference to the loudest possible signal - which will vary depending on bit depth.
Reply With Quote
  #13  
Old 04-09-2002
mixsit mixsit is offline
Been Here, Posted That
 
Join Date: Mar 2001
Location: CatHouseSound
Age: 59
Posts: 4,386
Rep Power: 618761
mixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond reputemixsit has a reputation beyond repute
Another way to look at it would be; if you had a converter that reached it's o db maximum record level with, say 1 volt from the mixer at 16 bit mode, and you could switch it to 24 bit mode, it would still reach max 0 db at 1 volt, but the converter noise would be lower.
The 24 bit option alows a bigger voltage difference between 0 db max and the noise. Where we put that voltage range is determined at our analog gain stages.

(I'm not an expert here, just one of the students)
See ya
Wayne
Reply With Quote
  #14  
Old 04-09-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
alright. well, obviously i am just not getting it. I am gonna forget about this until i start doing some 24bit recordings
Reply With Quote
  #15  
Old 04-10-2002
Cave Dweller Cave Dweller is offline
Dedicated Member
 
Join Date: Feb 2000
Posts: 337
Rep Power: 10
Cave Dweller will become famous soon enough
wes:

just remember 0 db is always 0 db. 16, 20, 24 bit, it is all the same peak level: 0 db. with 24 bit, you have more space between your noise floor (the bottom) and 0 db (the top).
another way to think about it is with the paint program that comes with windows, and adobe photoshop. if you draw a picture in paint, and draw the same picture in photoshop, you will say photoshop has a more detailed picture, even though if you maximize both windows, they are both the size of your screen. the picture is not bigger. it is just more detailed, and therefore better. it has to do with the programming that goes into the program. the same for 16 bit and 24 bit audio. the sound does not get bigger. BUT there is alot more space UNDER the maximum level... therefore "more headroom", and more detailed sound.
Reply With Quote
  #16  
Old 04-10-2002
Brian01 Brian01 is offline
Junior Member
 
Join Date: Feb 2002
Location: Thousand Oaks, CA
Age: 36
Posts: 58
Rep Power: 8
Brian01 is on a distinguished road
Does anyone have a sound file of comparisons?

Like the same guitar line, or trumpet or something recorded with a version of 16, 20, and 24 bit to show the difference in sound?
Reply With Quote
  #17  
Old 04-10-2002
TexRoadkill's Avatar
TexRoadkill TexRoadkill is offline
Audio Bum
 
Join Date: Jan 2002
Location: Phoenix, AZ
Age: 38
Posts: 8,864
Rep Power: 125327
TexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond repute
Brian, there is no difference in sound. Just a lower noise floor. The main difference will be when you add effects and mix. That is where the extra bits help in the DSP calculations and the lower noise floor helps the total mix.

DVD uses 24bit audio.
Reply With Quote
  #18  
Old 04-12-2002
geekgurl's Avatar
geekgurl geekgurl is offline
A walking non sequitir
 
Join Date: Jan 2002
Location: San Francisco Bay Area
Posts: 341
Rep Power: 8
geekgurl will become famous soon enough
Quote:
Originally posted by TexRoadkill
Brian, there is no difference in sound. Just a lower noise floor. The main difference will be when you add effects and mix. That is where the extra bits help in the DSP calculations and the lower noise floor helps the total mix.
Really?? No difference in sound even after putting down several tracks? What about like decays on, say, a sustained piano chord ringing out until the end, when it's really soft? I'm interested in hearing if anyone's done a test comparison between a 24-bit and lesser-bit (software, I guess) session where everything else was equal -- like going thru the same card capable of at least 20-bit A/D (but ideally 24-bit A/D) and into a 16-bit session and also a 24-bit session. Tex, have you?
Reply With Quote
  #19  
Old 04-13-2002
TexRoadkill's Avatar
TexRoadkill TexRoadkill is offline
Audio Bum
 
Join Date: Jan 2002
Location: Phoenix, AZ
Age: 38
Posts: 8,864
Rep Power: 125327
TexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond repute
"Really?? No difference in sound even after putting down several tracks? What about like decays on, say, a sustained piano chord ringing out until the end, when it's really soft?"

I guess that was a pretty vague statement.

The tonal quality is the same. It's not like going from analog to digital or 8bit to 16bit. It's not that drastic. But the lower noise floor does give you the increased clarity on quiet parts that you mention and it's especially helpfull in large mixes.

I have been playing with a 24bit system for a few months now and the advantage of a lower noise floor can not be overstated. It is very forgiving if you track too low which is nice if you record yourself. You dont have to be so religous about getting such a hot signal and you can give yourself a little more 'headroom' while tracking without any noise penalty.
Reply With Quote
  #20  
Old 04-13-2002
vox's Avatar
vox vox is offline
Force of Nature
 
Join Date: Feb 2001
Posts: 763
Rep Power: 9
vox is on a distinguished road
Ok, I'm no guru but let me take a shot at this.

The way I understand this is that aside from the extra dynamic range available due to the lower noise floor there should be another slight increase in headroom, this is how -

24 bit allows you more possible 'volume' values because it has more divisions, and they are in smaller increments.
For simplicity sake let's say 16 bit will allow 10 'steps', or volume values and 24 bit will allow 100 'steps'.
If you want to record a signal which has a volume of '9.1' a 16 bit system will record it as a value of '10' and you will get an 'over'. Whereas with a 24 bit recording it will register as '9.1' and not go 'over', you could even increase the recording level more up to '9.9' and still not get an over.
That is also the reason that the noise floor is lower, the minimum value that can be assigned to noise in a 10 step system is '1', but in a 100 step system a value of '0.1' is possible.
That of course is grossly oversimplified.


The way I understand bit depth and sample rate is as follows:

The bit depth is the accuracy with which the 'volume' or 'amplitude' of a sample can be measured.

On a one bit scale there are two possible values, one or zero - silence or full volume.
go to two bits and you can have four possible values - silence, 1/3 volume, 2/3 volume and full volume.

etc, etc.


The sample rate is how many times per second a measurement of volume is taken.

Picture it like a graph (or an audio editing window), the sample rate is how many divisions are on the horizontal axis and the bit depth is how many divisions are on the vertical axis.

The more divisions on both axis there are, the more accurately a 'picture' of the waveform can be reconstructed.
Reply With Quote
  #21  
Old 04-13-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
alright - i see what the concensus is now..makes perfect since. I think I am getting it...however...I am not sure that everything is exactly right...so, i need someone to prove me wrong on part of my way of thinking.

16 bit has 96db range, 0 to -96
24 bit has 144db range, 0 to -144

ok, that coincides with what everyone is saying..you can go softer with 24bit.

so, at 0db, in 16bit..its gonna look like this

1111 1111 1111 1111

at 0db in 24bit, it will look like this...

1111 1111 1111 1111 1111 1111

^--- and you are saying that those two are the exact same sound, at 0db?

I'm still hung up on the "0 is a reference point" thing. something in my logic is blocking me from thinking that the actual dB level of 0 wouldn't change with change in bit depth.

Does anyone at least see *why* i am thinking that? Maybe its just me...links to any good articles? hehe. I'm in trouble!
Reply With Quote
  #22  
Old 04-13-2002
TexRoadkill's Avatar
TexRoadkill TexRoadkill is offline
Audio Bum
 
Join Date: Jan 2002
Location: Phoenix, AZ
Age: 38
Posts: 8,864
Rep Power: 125327
TexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond reputeTexRoadkill has a reputation beyond repute
With digital 0db is different than analog. In analog 0 is considered the sweet spot. I am not too technical but I imagine this has something to do with sending out the best signal quality for line level. You can push it higher and depending on the quality of the equipment you could still get usable and even more pleasing results. That is where the term 'headroom' comes from. It was the ability to push the unit beyond 0. Because analog is a physical medium the better the tape or equipment the more you could push it. This applies to tape recorders and mixers.

In digital there is a hard coded limit. Once you pass that limit you get that absolutely useless digital distortion. They had to make that limit have some value so they made it 0db. You cant go past 0db in digital.

Now 0db is not a real world volume level. The real volume depends on what the user sets his volume at. 0db represents the best or highest possible signal and lowest self induced noise.

Now since 0db is the ABSOLUTE maximum in digital. The only place to go from there is down. It's kind of like how newer video camera chips have the ability to get more usable pictures from lower light sources. They can practically see in the dark. That is what 24bit does to audio. It can record much quieter sources and they can still be heard. This means that the much more subtle sounds of an instruments decay can now actually be recorded when before it would have been lost in the noise floor.

Did that make any sense?
Reply With Quote
  #23  
Old 04-15-2002
Scott Tansley Scott Tansley is offline
Dedicated Member
 
Join Date: Jul 2001
Location: Sydney Australia
Age: 48
Posts: 490
Rep Power: 9
Scott Tansley is on a distinguished road
Quote:- pchorman, I first used Pro Tools Free @ 24 bits, dithered that down to 16 bits and then did some editing with Cool Edit. It was in Cool Edit that I noticed all the peaks should have been overmodulated, but they weren't. Am I being misled by my VU meters? I then tried 32bit floating point recording with Cool Edit and confirmed that I can't trust my signal level meters any longer. I get no clipping when I go way beyond the 0dB threshold. Can anyone explain this?


Yes you can record beyond 0 db in cool edit. I do it al the time. Its the only software thats like recording to tape. You can push the meters into the red occasionally with out it clipping. The software lets you do it. Just make sure you final mix is below 0db.

Scott...
Reply With Quote
  #24  
Old 04-15-2002
wes480's Avatar
wes480 wes480 is offline
1K Silver Member
 
Join Date: Dec 2001
Location: Atlanta, GA
Age: 27
Posts: 1,390
Rep Power: 0
wes480 has a little shameless behaviour in the past
yes Tex, makes sense.

Let me sum all this up with one final question-

Is the loudest that a 16bit sound can be, the same loudness as a 24bit sound?

(16 1's, vs. 24 1's)
Reply With Quote
  #25  
Old 04-15-2002
charger's Avatar
charger charger is offline
1K Silver Member
 
Join Date: Mar 2001
Location: Santa Cruz, CA, USA
Posts: 1,658
Rep Power: 2935
charger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond reputecharger has a reputation beyond repute
Quote:
Is the loudest that a 16bit sound can be, the same loudness as a 24bit sound?
Yes. 0dB, or full scale on your system, is as loud as anything can get. If you push the fader up when a continuous tone sound is already peaking at 0db, you will get distortion, and nothing more. Even if it's 8-bit, this is as loud as it gets.
Reply With Quote
Reply



Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump
Google
 


All times are GMT -7. The time now is 07:02.


Powered by: vBulletin
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Copyright © 1995-2008 Audiofanzine except where noted. All Rights Reserved.