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#1
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Help Fixing Drum Track
I kinda painted myself into a corner so to speak. While tracking drums I had this crazy idea that the drummer could use stick clicks during stops to keep time and I could later edit those out. I didn't take into account the cymbal decay. What happens when I process a fade it has to be too sharp and the cymbals don't decay naturally. I guess my question is, can I get around this or am I stuck with fast decaying cymbals? The stick hits are not too bad but I prefer to have them gone.
BTW I'm using Cubase.
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I lost my pants in the fountain. |
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#2
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fix drums
record the drummer using the overheads doing the same crash hit he does with just the cymbals and then create another two tracks and put it in there as a sample. i do it all the time. i hope youre digital
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#3
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Quote:
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I lost my pants in the fountain. |
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#5
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Quote:
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I lost my pants in the fountain. |
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#7
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It's easy to do. Just line up your crashes with the kick drum he invariably hits simultaneously. Rather than add another track I'd carefully cut/paste in into the overheads and crossfade it appropriately (approx 20-50ms cross).
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#8
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Well...
How long are the stops? Is it an eigth bar stop that happens frequently? Or a 6 bar break in the middle of the song (for example). If its the later, the tips allready posted here should suffice. If its the first....you could be screwed. -Finster |
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#9
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Thanks guys. It looks like I will have to get creative with the cut and paste.
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I lost my pants in the fountain. |
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#10
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I had the exact same problem this week but solved it easily by getting the drummer to re-record the cymbal hits before the breaks.
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Giant Wafer Studios www.giantwafer.com |
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#11
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I guess I wil try to use the last cymbal crash as my sample and try to replace the ones in question. If my lack of skill screws it up, I will have to go with the recording a new cymbal crash option.
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I lost my pants in the fountain. |
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#12
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What I love is when you tell the drummer NOT to play counts during a rest because you are adding a click and they still manage to do it.
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