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#1
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is it possible to run 10 MIDI drum channels at once
is it possible to run 10 drum channels on MIDI at once on pro audio 9. in order for it to be percussion, i must run all the drums on channel 1, but then one slider controls all the volumes. is there an easier way. i would assume there is, it seems pretty practical. thanks, and any input is appreciated.
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#2
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It's a bit funny, because usualy you won't hear drums / percussion until you set to channel 10. Anyway, Yes, it's possible to play 10 tracks of drums on different channels . What do you use to playback MIDI?
![]() Jaymz
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#3
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i use my synth on my souncard, a SBPCI creative soundblaster card. on MIDI, one percussion knob controls all the volumes on channel 10.
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#4
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You mean soundfonts, eh?
You can use drums on channels other than 10! I assume you have used GM drum sound (bank 0). Well, you better don't! Make sure you have tweaked Creative's AudioHQ and reserve enough memory for soundfont. Google for free drums soundfont, download 'em. There's alot ones with much much better sound than standard GM drums. Then simply load the drums soundfont on any bank but bank 0. In Cakey, go Options --> Soundfont. Set your MIDI track to use it each track assigned to their own channels. This way, you're not "canned" to use channel 10 for drums sound. Free control for every track... ![]() Jaymz
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#5
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hey man. my soundcard is tweaked to work good, but if i turn any MIDI drum track to any other track, it plays some other instrument. what are soundfonts, and can i use my existing cakewalk file on it.
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#6
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Quote:
![]() Quote:
![]() Jaymz
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#7
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will it work if i don't have SB live, because i read that when i searched for it in google.
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#8
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Hmmm, I would think so, but you better try your self. If soundfonts can be used in older Creative's cards (AWE32, AWE64, etc), I didn't see any reason why newer SBPCI couldn't handle it.
![]() Jaymz
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