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#26
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Oh, and you cant copywright a name. You register it as a trademark, or a servicemark, but not a copywrite.
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#27
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The whole point of getting signed by a label is that somebody with more money, experience and contacts is pushing your music and getting you airplay and shelf space in big retail stores. If those things aren't important to you then by all means start your own 'label'. All you need is a CD, business license and the funds to duplicate your CD's. |
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#28
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I'll agree completely w/ Regiebro.
1. Recording studio - done w/ label money, but not part of a label. artists can use thier advance to record anywhere they want to w/ label aproval. 2. Mastering Stuies - same as above. usually an independant contractor will do the mastering wherever they feel most comfortable. 3. Cd Production machines - sometimes done through label, but often an independent duplication service is hired to copy the glass master and manufacture the cases 4. Advertising System - a label hires independant promoters on a band to band basis. true the label does general advertising, but most of this is done out of house. 5. Sales locales - not sure what you mean here ![]() in short, a label can be run out of an office or garage, as long as you have cash to spend. surround yourself w/ people who know what they're doing. go to shows and look for talent. don't expect bands to come knocking on your door in the begining. go out and find bands that are amazing live, have great personalities and who write good, solid, creative music. best of luck. |
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#29
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I'll second that agreement. I have first hand experience with indie labels exactly as described above.
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#30
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#31
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Basically, and I know this from experience, to run a label you need the following, and nothing else:
1. Capital. A few grand is an excellent start. 2. Drive. You need to want your label to be successful more than Ghandi wanted Indian independence. 3. Marketing smarts. You need to know your audience/customers better than you know your wife. You also need to know how to get the word out about your bands. It also helps to be able to write snappy marketing copy for press releases, websites, etc. 4. Salesmanship skills. You need to be able to convice those radio and press people that your bands are worth space on a page or time on their playlist. Hopefully the music is good enough where you can effectively convince them. 5. Time. You need to spend every waking moment you can on the phone with the press and radio, on the computer creating promotional materials, with the bands discussing deadlines, at shows and the internet scouting new talent, etc. This either needs to be your full time job or nearly so to really take off. 6. A working knowledge of intellectual property law. You need to know who owes you cash and why they owe it to you. 7. Organizational/Accounting/Business skills If you have enough capital, you do not need a studio, and most labels are not outgrowths from studios. The overwhelming majority of labels do not own their own studio, despite the uniformed drivel dripping from AudioWebs's keyboard. I know the above because I ran/run a label myself, and I was less than successful, mostly from lack of 1, 3, 4, and 5. ![]() |
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#32
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labels do not need all or any of those things in house. i mean im not the most knowledgable person in the world about this, but i know that most of the indie labels around here take the finished product(which they payed for, payed for part of, or payed for none of cus the band sent it to them hoping to get it released), send it away to get pressed, helps promote the bands by setting up shows and getting it the local record stores. i mean... i would just say i agree alot more with the guy who said 2000 dollars to get started then the guy who said .25,000
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#33
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thanks mike.
well then. it appears audiowebs is perhaps wrong about a few things. but i think he was just shooting for the top? like what you need to be a totally contained, self-reliant label? anyway. this is all good to know for the future (and anyone reading this who is looking to do this for real today) i just wanted to own (copyright, trademark) my label name and have it on my first cd. that would be pretty nifty. ps. hey 60s guy, you wrote: 'Personally, I write and record, copyright, and then give it away to whoever cares to listen. If someone downstream gets their hands on it and cares to do something with it, sobeit. Music is like the air we all breathe. No one charges you for it. I'm not being sarcastic here at all! The only interest I have is sharing what I do with everyone. Life is so complicated. If you want to truly cover yourself, get an agent and sign with a label. 60's' wouldn't the copyright you get on your material be considered 'covering yourself'?? ![]() |
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#34
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Shooting for the top? Balderdash. It simply does not work like that. Trust me, I have been there. |
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#35
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ok.
could you share a bit of your experience? |
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#36
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since every function can be subbed out, if you get down to it.
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#37
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Have fun trim. I was a music studio with 3 studios - and then became a label.
Slapping labels onto CDs of a pretty hack-job label if you ask me. And besides you aren't gonna be dealing with the actual playing and recording music. You might as well sell BBQs or cars for that matter. But if you want in on the musical process you might try a partnership with a studio in your area - someone running a home-based studio perhaps. People here can yell back and forth about "I've got the experience" and "No, I've got the experience." Why don't you go to the library or bookstore and read some of the books on music business. You won't find one that does not urge you to either partner with a studio (if you can't afford it) or build your own. See for yourself whose coincides with authors in the major music business. Have fun....
__________________
-- Founder: www.AudioWebs.com -- Web Design for Audiophiles. |
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#38
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#39
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#40
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DISCLAIMER: I have no experience from working in the buisness, my experience is just from listening to everything I can get my hands on, or feet on.
This whole starting your own label thing is largely dependent on what you want do do with this label. Do you want to have fun alongside of your day job? Do you want to support yourself and others on this endeavor in a constant struggle that will be totally worth it? Or do you want to take the industry by storm? There is also the whole idea of a music genre. I'm sure you all know a lot more than I do about how recording/mastering/producing techniques differ from genre to genre. The advertising, selling, booking, and production also differ's greatly. I heard mention of indie rock, which is just a balloon term of a lot of genres. Labels "making it" seems to be largely about filling a niche. Also, everyone dissing audiowebs idea's of in-house studios: yeah that's definitely not an ultimatum, but it's not a bad idea. A lot of record labels focus on creating a "sound" unique to their label. Look at "K" records. Everything is recorded at one or both of two studios. There are a few exceptions of home recordings, but they work heavily on the in-house "dub narcotic" They book shows at people's house's and old restaurants. A recent lp release was sewn together at several relative's houses. And they have a small following, (big enough to pack every label show i've been to) around the world. I haven't heard anyone else give an example of a label, so I don't know if that was allowed. Sorry, this was way too long. If anyone is interested, I have a question. It feels to make like starting your own label now is vastly different than it was ten, or even five years ago. The whole indie-rock wave created labels that are now well-established, but who knows of a "good" label that was started less than five years ago? |
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#41
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You need Slackmaster2K to start your bussines...
![]() ...and Brad's mom to cover him, off course !!! ![]() Hey, very nice info !!! Thank's a buch, guys !!! All of you !!! Keep goin'... I'm listening... ![]()
__________________
Keep Rockin' and Rollin'...
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