gecko zzed
Grumpy Mod
Just for comparison: I'm working on a song at the moment. Thirty tracks, one reverb bus, a handful of VSTIs, some other effects here and there: CPU usage = 16%, of which FX CPU use = 9%.
Did you not listen to anything in this thread?
Out of curiosity, why did you end up putting separate reverb on each track?
I like to keep the reverb in the same panned area as the original. As I had mentioned before, having everything on one bus had it sounding like a 'back of the church' mish mash. Some instruments, like the mandolin, sound good with a fair amount of reverb on them, others like the cymbals, a medium amount, and the electric guitars very little - I could probably remove the reverb entirely on them and it would sound the same (there are 4 elec tracks).
I like to keep the reverb in the same panned area as the original. As I had mentioned before, having everything on one bus had it sounding like a 'back of the church' mish mash. Some instruments, like the mandolin, sound good with a fair amount of reverb on them, others like the cymbals, a medium amount, and the electric guitars very little - I could probably remove the reverb entirely on them and it would sound the same (there are 4 elec tracks).
I like to keep the reverb in the same panned area as the original. As I had mentioned before, having everything on one bus had it sounding like a 'back of the church' mish mash. Some instruments, like the mandolin, sound good with a fair amount of reverb on them, others like the cymbals, a medium amount, and the electric guitars very little - I could probably remove the reverb entirely on them and it would sound the same (there are 4 elec tracks).
I'm not clear on what you are saying but if you haven't yet you could try using only one reverb send. First make your group channels and then send them all to the same reverb send using whatever levels that make each sound like you want.Definitely a learning curve with this software . Went back last night and lumped all the guitars into one reverb bus, did the same with the 3 drum tracks. Realized there are pan controls for each reverb input/send, too. Also realized that if you click to add an input on the bus and click to add an output from the track it's there twice and gets 2X as much reverb.
All good now, cut CPU usage to 28-43%.
I'm not clear on what you are saying but if you haven't yet you could try using only one reverb send. First make your group channels and then send them all to the same reverb send using whatever levels that make each sound like you want.