Well, it
is an argument, or perhaps at best, a debate, since you and he disagree
And his point is that you cannot make the judgement call you are making regarding the quality of VST's vs. analog equipment since you haven't actually done hands-on testing yourself.
I'm assuming you haven't, since, even in the last post, you said you don't feel it necessary to blow tons of cash on outboard gear you can supposedly model perfectly in software.
I haven't done a listening test myself, nor do I plan on it anytime soon, as I don't mix on a computer - I hate it. But that's my personal preference.
Suffice it to say, that those in this thread who have used plugins as well as the original gear it is trying to emulate, still prefer the outboard stuff. Maybe someday there will come a time when plugins can 100% perfectly reproduce the effect analog compressors, EQs, etc. have on an audio signal. On that day, all the owners of great outboard gear will throw that ole' garbage out, and go with fast, easy-to-use plugins that can be cloned hundreds of times.
That's not to say that the plugins available now aren't any good. They work just fine, and can produce excellent tracks. Those who have used both, and have the budget to do so, seem to still prefer outboard gear.
We can only hope that one day, computers will replace ALL the fun of working in a studio - from the gear right down to the musicians AND the writing... you'll go up to File -> New -> Pop Song, and up will pop an editor window with selectable lists like "Major key / minor key", "Female/male vocalist", "Piano / Guitar oriented song", etc etc... and the computer will just select a set of chord progressions for verse, chorus and bridge from a huge database of what it knows people like to hear, and then selects soundbanks of instruments, puts together a rhythm section, a smokin hot solo on whatever the lead instrument is, select a voice from the same database, and then apply all those fancy VST plugins to each track, and spit out a final, mastered wav file for you to burn and sell.
Hell, they could even design a dynamic 3D world consisting of the studio, musicians, and the artist & engineers, so you can watch them doing what we used to do in the "analog" world.
But that would just be silly...
And sad, because it isn't so completely far-fetched that I can just laugh it off and go back to other business