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X-Newsgroups: alt.music.4-track,alt.answers,news.answers (not yet)

Subject: 4-track Recording FAQ v0.44 [alt.music.4-track]

Followup-To: alt.music.4-track

X-From: tom@zipcon.net (not yet)

Summary: The frequently asked questions list for alt.music.4-track.

         Contains technical information and opinions on hardware, effects,

         and recording techniques relevent to 4-track and other

         home recorders.  Also contains pointers to related online, print, 

         and video resources, and a brief explanation of some acronyms

         and technical terms.



X-Archive-Name: music/4-track-recording/4-track-faq (not yet)

X-Posting-Frequency: monthly (not quite)

URL: http://homerecording.com/4trackfaq.txt

Maintained-By: David Fiedler 



4-track FAQ     Version 0.44     DRAFT     99/05/19 17:40



This is a Frequently Asked Questions list for the alt.music.4-track

newsgroup, for music makers who use 4-track recording hardware.



This file may be accessed with the Uniform Resource Locator (URL)



  http://homerecording.com/4trackfaq.txt



with world-wide web software (e.g. lynx, mosaic, netscape) or by ftp

at the URL:



  ftp://ftp.homerecording.com/pub/record/4trackfaq.txt



NOTICE: Since this is a first stab, it is unstable.  It may (should)

undergo drastic revision.



Please contribute questions, answers, and suggestions.  Comments

welcome (for the moment).  Note that this version of the FAQ probably

has known errors that the maintainer just hasn't had time to fix.  The

FAQ maintainer is David Fiedler (mailto:dragon@homerecording.com).



Warning: Send me any SPAM and I'll make your life a living hell...



CONTRIBUTIONS: Anywhere there are two or more ??s in a row, that

indicates missing information that I would like you, the reader, to

supply.  Also, some of the questions are organically growing huge; an

attempt at a concise rewrite of any question would be appreciated.  Of

course all other types of contributions are welcome.



**********************************************************************

WARNING WARNING WARNING WARNING WARNING WARNING WARNING



I TAKE NO RESPONSIBILITY FOR THE ACCURACY OF THIS INFORMATION.  Sorry.

I'll do my best.



END OF WARNING END OF WARNING END OF WARNING END OF WARNING



Statement adapted from Russ Hersch's FAQ FAQ:



I disclaim everything.  The contents of this article might be totally

inaccurate, misguided, or otherwise perverse - except for my name

(hopefully I got that right).



Copyright (c) 1999 by David Fiedler. All rights reserved.

This FAQ may be posted to any USENET newsgroup, on-line service, or BBS

  as long as it is posted in its entirety and includes this copyright

  statement.

This FAQ may not be distributed for financial gain.

This FAQ may not be included in commercial collections or compilations

   without express permission from the author.

**********************************************************************



To search for a question with a program, look for Q#, e.g. "Q1.1".



List of contributors (knowing or unknowing).  If your name is

wrongfully omitted, or you wish it (and your contributions) removed,

email the FAQ maintainer.



adouglas@belvoir.com (Andrew Douglas)

ak748@detroit.freenet.org (Daniel W. Newport)

benl@mojo.europe.dg.com (Ben Last)

billy-em@telalink.net (Billy Center)

brianb@scorpion.iii.net (brian q. buda or Marc?)

bwill@teleport.com (Brad S Williams)

bwm1894@u.washington.edu (Brett McCarron)

cc@hplb.hpl.hp.com (Costas)

cheyenne@netcom.com ("Will" using the account of Melissa Duncan)

crick@ccnet.com (TEFKAR)

dfrankow@winternet.com (Dan Frankowski)

davidc@access.rrinc.com.blacksburg.va.us (David Copeland)

dragon@homerecording.com (David Fiedler) (Dragon)

ertrinid@girtab.usc.edu (Elson R. Trinidad)

gajoob@utw.com (by way of gajoob@utw.com (Bryan F. Baker))

haibachi@tiamat.umd.umich.edu (Jay Itchon)

jeibisch@revolver.demon.co.uk (James Eibisch)

jmireau@tibalt.supernet.ab.ca (James Mireau)

kowalski@scooter.ping.de (Thorsten Kowalski)

ks43@cornell.edu

leiter@panix.com (Phil Dahl)

lwillia@ix.netcom.com (Larry Williams)

macchi@marina.scn.de (Gian Carlo Macchi)

marcl508@hudson.iii.net (Marc LaFleur)

mcknight@pire.org (Scott McKnight)

michaelj@hstl.ultranet.com (Michael J. Slaney)

mparrott@kendaco.telebyte.com (Michael Parrott)

mucilage@unity.ncsu.edu (Ross A Grady)

mwdrews@mailbox.syr.edu (Mark Drews)

nigelsp@rain.org (Nigel Spencer)

nflorin@med.unc.edu (Nathaniel Paul Florin)

pseo@mail2.sas.upenn.edu (Peter S Seo)

psu02178@odin.cc.pdx.edu (Joshua Meredith)

me@ram.org (Ram Samudrala)

reedijk@gene04.med.utoronto.ca (Rob Reedijk)

robertb@primenet.com (Robert Blackwell)

rwh8234@erc.jscc.cc.tn.us (Robert W. Hough)

schmange@wbb.com

shitcan@eskimo.com (Michael Crowl)

sratte@mindvox.phantom.com (Swamp Ratte)

stabnste@phoenix.phoenix.net (Erik Karlson)

talarczyk@ACFcluster.NYU.EDU (Michael J. Talarczyk)

taroh@kohnolab.dnj.ynu.ac.jp (Dr. Taroh SASAKI)

tmbs@mailserv.mta.ca (monkey 100)

tnolan@frymulti.com (Timothy M. Nolan)

toehser@cais2.cais.com (Tom Oehser)

tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman)

will@iglou.iglou.com (William M. Willis)

zz93f010@polar.etsiig.uniovi.es (Perez Sanchez, Florian Manuel)



Changes between 0.43 and 0.44:

------------------------------

various spelling and grammar errors

Preamp definition added to

clarification of 4-track mixdown

updated table for 424s



Changes between 0.42 and 0.43:

----------------------------------

Maintenance taken over by David Fiedler 

(previously Maintained-By: Dan Frankowski  who did a great job!!)

URLs and other minor corrections



Some changes between 0.41 and 0.42:

----------------------------------

- added ref to a book by Bruce Bartlett.

- added headers in anticipation of being listed in news.answers someday.



Some changes between 0.4 and 0.41:

----------------------------------

- added ref to the awesome rec.audio.pro FAQ.

- major new info in 4-track comparison table!  See Q1.3.

- balanced and unbalanced ins and outs

- rewrite of def of EQ

- difference between amp and pre-amp

- another opinion on "how to get a good sound", Q3.1.



Some changes between 0.31 and 0.4:

----------------------------------



- Added ref to IMPROVIJAZZATION NATION shamelessly lifted from GAJOOB DiY

- Added ref to MIDI book

- Added refs to rec.music.makers.songwriting and alt.music.lyrics

- Added ref to copyright FAQ

- Added questions on other computer software, answers not given.

- Expanded discussion of computers and home recording, including

  SAW software, and Macintoshes

- Edited definition of EQ and noise reduction

- Added ref to Audio Technica RMX 64 4-track machine

- Added ref to DAT-heads FAQs and email list

- Added ref to the Buddy project

- Added reviews of two books and a great videotape

- Added definitions of DiY, indie, decibels

- Added MTC definition

- Added SMPTE definition and discussion

- Added explanation of gain and volume, and the difference

- Added ref to Sound Effects and Digitrax software

- Added discussion of using compression

- Added line level voltages

- Added discussion of mics

- Added ref to my SAW ftp site

- Added discussion of using Macintoshes

- Added GAJOOB ref

- Added 8-track comments

- Added discussion of improving drum sounds



Table of contents

-----------------



Q0.   Philosophy



S0.  Definitions and Acronyms not covered elsewhere.

Q0.1  What is MIDI?

Q0.2  What is MTC?

Q0.3  What is SMPTE?

Q0.4  What is gain?  What is volume?  What is the difference?

Q0.5  What is "DiY"?  What is "indie"?

Q0.6  What are decibels?  When are they used instead of volts?



S1. Hardware

Q1.1  What is a 4-track machine?

Q1.1.1 What is an FX (effects) loop?

Q1.1.2 What is EQ (ee-kyoo)?  What kinds are there?

Q1.1.3 What is noise reduction?  What is Dolby?  What is DBX?

Q1.1.4 What are balanced and unbalanced ins and outs?

Q1.1.5 What is the difference between a pre-amp and an amp?

Q1.2  What should I look for in buying a 4-track machine?

Q1.3  What are some brands of 4-track machines?

Q1.3.1  What are some good brands of 4-track machines?

Q1.3.2  What is the difference between a Tascam 424 and 464?

Q1.4  How important are microphones?

Q1.5  What are some brands of microphones?

Q1.6  What is a "phantom powered" microphone?

Q1.7  Can I use a personal computer to digitally record and mix music?

Q1.7.1  How is Turtle Beach's Quad Studio package?

Q1.7.2  How can I get a demo of SAW (Software Audio Workshop) software?

Q1.7.3  What is a MIDI sync device?

Q1.7.3.1  What is an SMPTE-to-MIDI converter?

Q1.7.4  What is Sounds Effects?

Q1.7.5  What is DigiTrax?

Q1.7.6  What is Cakewalk?

Q1.8  How does an 8-track machine compare to a 4-track machine?

Q1.9  How should I clean my 4-track machine?

Q1.9.1  Do I need to demagnetize my 4-track heads?



S2. Effects

Q2.1  What is flange?

Q2.2  What is reverb?

Q2.3  What is compression?

Q2.3.1  Do I need stereo compression?

Q2.3.2  Should I use compression on drums?  Vocals?  Bass?

Q2.4  What is limiting?  How is it different from compression?

Q2.5  What is (upward) expansion?

Q2.6  What is companding?

Q2.7  What is a noise gate?

Q2.8  What are some brands of effects boxes?

Q2.9  Should I get an all-in-one effects box or a more basic box and

     a separate compressor/limiter?



S3. Recording Techniques

Q3.1  How do I get a good sound?

Q3.2  What should I know about speeding up recordings?

Q3.3  What should I know about using a VCR as a digital recorder?

Q3.4  What should I know about doing an external pre-mix versus

      an internal bounce?

Q3.5  Can I use compression on a mixed signal?

Q3.5.1 Is it better to compress when recording or mixing?

Q3.6  How do I improve my drum sound?

Q3.6.1  How would I use noise gates to improve my drum sound?



S4. Related information

S4.1. Information online

Q4.1.1  What are some related newsgroups?

Q4.1.2  What are some related FAQ lists?

Q4.1.3  What are some related email lists?

Q4.1.4  What are some related WWW (World-Wide Web) pages?

Q4.1.5  What are some related ftp sites?



S4.2. Information not online

Q4.2.1  What are some related magazines?

Q4.2.2  What are some related books?

Q4.2.3  What are some related videos?



S4.3. Company information

Q4.3.1  What is Tascam's address and phone #?

Q4.3.2  What is Musician's Friend?



--------------------------------------------------



Q0. Philosophy



A short quote from an alt.music.4-track reader:



From mucilage@unity.ncsu.edu  Thu Sep 15 02:29:08 1994

Message-ID: <358anr$pmq@taco.cc.ncsu.edu>



"Now, of course, I'm not Mr. Hi-fi, but then any idiot who goes crazy

trying to replicate perfect hi-fi sound in a home studio is

by-and-large nuts, when he/she could just save up that money and go

rent studio time in a 16-track analog studio with a decent mic package

for about $30 - $35 an hour.



"I've got some advice fer you: spend a little more time writing songs and 

practicing them, and a little less time tweaking your superbedroomstudio. 

I've heard more clean-sounding 4-track demos of more shitty songs than 

I'll ever care to elaborate on. 



"And always remember this: every single device in the signal path alters 

the signal. Period. There is no perfect transparent mic. There are not 

even different levels of alteration, really--just different types, some 

of which sound more "normal" than others.



"So your best bet is to use whatever equipment makes the coolest 

sound--whether it's a zillion-dollar vocal mic or a paper cup."



S0.  Definitions and Acronyms not covered elsewhere.



Q0.1  What is MIDI?



Musical Instrument Digital Interface.  A standard which allows sending

and receiving of messages such as "Play an A 440 for 100 ms with patch

#9 and some pitch bend."  Since many instruments and controllers use

this standard, you can hook up a lot of equipment.



There are many books on this subject.  Go to the library.  See also

Q4.2.2.





Q0.2  What is MTC?



MIDI Time Code.





Q0.3  What is SMPTE?



Adapted from talarczyk@ACFcluster.NYU.EDU (Michael J. Talarczyk):



Society of Motion Picture and Televison Engineers (time code).

See also Q1.7.3.





Q0.4  What is gain?  What is volume?  What is the difference?



Adapted from tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman):



Gain occurs before the preamplifier stage, volume occurs afterward.



When to fiddle with each:



Adjust gain levels once, to find the optimal input levels for your

mixer/4-track: high enough for a good signal-to-noise ratio, low

enough for the desired level of distortion (usually none).  Then

adjust volume controls to change the levels in the mix.



Lowering the gain reduces clipping and distortion.  The gain also

helps even out levels: you don't have to have one volume slider

cranked while another is almost off to get a good mix.  However, the

mix happens in the volume controls.



Cranking gain too high is much more likely to cause distortion than

cranking volume, and more noise occurs on low gain than on low volume.





Q0.5  What is "DiY"?  What is "indie"?



"DiY" - Do-it-yourself (music)



"indie" - Independent, meaning not released on a major record label.





Q0.6  What are decibels?  When are they used instead of volts?



From a Webster's online dictionary:



deci-bel \'des-e-,bel, -bel\ n

[ISV deci- + bel]

(1928)

1a: a unit for expressing the ratio of two amounts of electric or acoustic

     signal power equal to 10 times the common logarithm of this

     ratio

1b: a unit for expressing the ratio of the magnitudes of two electric

     voltages or currents or analogous acoustic quantities equal to

     20 times the common logarithm of the voltage or current ratio

2: a unit for expressing the relative intensity of sounds on a scale

     from zero for the average least perceptible sound to about 130 for

     the average pain level

3: degree of loudness; also: extremely loud sound -- usu. used in

     pl. 



From the DAT-heads microphone FAQ:



"Noise is typically referred to in microphones in terms of equivalent

sound pressure level.. The measure used is typically dBA: decibels

above the hearing threshhold of 0.0002 microbar, A-weighted."



tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman) writes:



A decibel is a logarithmic power level.  Since mics output such tiny

signals in comparison to line levels, people use dB to talk about

levels.  I'm not quite sure what all the levels are in relation to.

However, the formula for decibels is:



                          /  Vin  \

           dB = 10*log    | ----- |

                      10  \   C   /



Where Vin = the voltage you're measuring and C is the voltage you're

going to call 0 dB.  I couldn't tell you in this case what C is, but

I'm assuming it's somewhere around 1 volt.



dB make the numbers more manageable.  I can say "It's at -30 dB", or I

can say that "It's at one thousandth the voltage."  Some mixers claim

a dynamic range of up to 90 dB or more!  I'd rather say -90dB than one

billionth the voltage.  I don't usually have reason to talk about

voltage of audio signals much.





S1. Hardware



Q1.1  What is a 4-track machine?



A 4-track machine is an audio device that allows the user to record

four separate channels, perhaps simultaneously or perhaps at different

times (possibly out of sequence), so that they may be played back

simultaneously.



The ability to record at different times or out of sequence

distinguishes 4-tracking from recording onto a stereo deck.



Q1.1.1 What is an FX (effects) loop?



'FX' is the usual abbreviation for 'effects' in scripts and stage

directions.



An effect loop 'splits off' the signals on their way out of the

4-track (or mixer) and sends them to an external effects unit.  The

output of that unit is then fed back into the output of the 4-track /

mixer.  You can set, for each track, what level of signal is sent to

the effect unit, so you can have some tracks heavily treated and some

not treated at all.



For example, suppose you have 4 tracks of soaring music on tape,

including a trumpet.  If you played the whole mix through a reverb,

it'd be like listening to it in a cathedral; unusably reverbed.  Thus,

you want to add reverb to the trumpet.



The effect unit is set to produce a 'wet' signal because that's what

you want to feed back into the final signal from the 4-track or mixer.

Remember that this is being added to the original, untreated signal,

so there's no point in adding, for example, partially reverbed trumpet

to unreverbed trumpet.  What you do is to choose the level of the

trumpet track which is sent to the reverb so that the right level of

reverbed trumpet is heard in the final mix.



Q1.1.2  What is EQ (Ee-Kyoo)?  What kinds are there?



Thanks to Michael Parrott  for a nearly

complete rewrite for this question.



EQ (where each letter is pronounced: Ee-Kyoo) stands for

"equalization."  As a noun, it means those controls on a recording,

mixing, or playback unit which allow for altering the tonal

characteristics of an audio signal by boosting (increasing) or cutting

(decreasing) the prominence of specific frequencies or frequency

ranges within the signal.  As a verb, it indicates use of those

controls.



Michael Parrott  writes:



"Note that EQ does not tend to make extreme changes in signal levels;

instead, it can be used to reduce or increase the prominence of

certain frequencies in the signal, which in turn reduces or increases

the audible prominence of certain portions of a track or mix. If you

get a chance to experiment, listen to what happens when you boost the

5 KHz range in an evenly-mixed guitar track; the guitar should become

more prominent in the mix without having significantly changed it's

signal level."



Different types of EQ:



(1) Parametric EQ (also "sweepable EQ")



A form of EQ which affects broad sections, or bands, of frequencies in

an audio signal. May be found as either two controls (Low and High),

three controls (Low, Mid, and High), or four controls (Low, Mid, Mid

Freq, and High). They tend to affect frequencies in the following

ways:



Low: Boosts or cuts frequencies in the low (bass) half of the audible

frequency spectrum (20 Hz - 1 KHz). A "shelving" control, it tends to

make more extreme changes at very low frequencies (20 Hz) and less

extreme changes at higher frequencies (1 KHz).



Mid: Boosts or cuts frequencies in the mid range of the frequency

spectrum (100 Hz - 10 Khz). A "peaking" control, it tends to make more

extreme changes at the mid-range frequencies (around 1 KHz) and less

extreme changes at either end of the mid range (100 Hz and 10 KHz).



Mid Freq: Also seen as "Sweep", "Para EQ" and other variations. Alters

the center frequency or "peak" of the Mid EQ control.  This allows the

Mid EQ control more flexibility in boosting or cutting frequencies

toward the lower-mid and upper-mid range of the spectrum.



High: Boosts or cuts frequencies in the high (treble) half of the

frequency spectrum (1 KHz - 20 KHz). A "shelving" control, it tends to

make more extreme changes at higher frequencies (20 KHz) and less

extreme changes at lower frequencies (1 KHz).



(2) Graphic EQ



A form of EQ which is generally designed to alter specific, very

narrow frequency bands in an audio signal. The number of controls may

vary from as few as three (effectively another form of parametric EQ)

to as many as 30 or more per channel, with the audible frequency

spectrum evenly divided among them.  Controls are usually sliders, but

may also be seen as "plus-or-minus" buttons with an LED or flourescent

display indicating the amount of boost or cut for each frequency.

These controls are of the "peaking" type, centering on a specific

frequency with a small amount of overlap with adjacent controls.



The term "graphic" is used to describe this type of EQ due to the fact

that the sliders (or other indicators), when set to most people's

listening preferences, tend to look like a sine wave or gentle curve.

Hence, a "graphic" representation of the EQ being applied to the

signal.



This type of EQ allows more precise control than parametric EQ over

the tonal characteristics of a signal and makes singling out specific

frequencies for boosting or cutting much simpler and more effective.





Different ways EQ is applied to the mix:



(a) per channel



Each input channel may be separately EQ-ed, as in a mixer.



(b) per bus



Each bus may be EQ-ed, where a "bus" is one of multiple destinations

for an output signal.  Example buses: the master mix, feedback

monitors for the musicians, or the effects (FX) loop.



(c) global



The whole output sound may be EQ-ed.  The tone controls on a hifi

amplifier are, therefore, global EQ.





Q1.1.3 What is noise reduction?  What is Dolby?  What is DBX?



See the rec.audio.pro FAQ for incredible detail about this.



There are two major families of noise reduction technology which

you're likely to find on 4-tracks: Dolby and DBX.  These are each

discussed in a paragraph below.



There are (at least) three varieties of Dolby on cassette decks, but

they all work more or less the same way: whilst recording, they

enhance the high frequencies in the same area where hiss occurs.

During playback, they reduce those frequencies back to the same level

they were originally. This also reduces the hiss. You can play back

a Dolby-encoded tape without Dolby; the only effect you'll hear will

be a brighter, higher top end.



DBX processes the sound more severely than Dolby [and more

effectively?? --DSF].  If you record using DBX, you *must* play back

with it on.  You may even find that a DBX-encoded tape from one

machine does not replay exactly on another.







Q1.1.4 What are balanced and unbalanced ins and outs?



reedijk@gene04.med.utoronto.ca writes:



An unbalanced signal pathway is identified by having two wires (RCA

plugs, guitar jacks, some mic cables). These are high impedence and

are less desirable because as the cable gets longer, more noise is

introduced into the signal. A balanced signal pathway has three wires

which is most common in mics (SM58s for example). A few 4 tracks

have balanced inputs whcih means you can use better quality mics

without adaptors.  AT RMX64s as far as I know are the only ones with

balanced outputs which you would use for hooking it up to high-end

gear (I have yet to use them!)





Q1.1.5 What is the difference between a pre-amp and an amp?



reedijk@gene04.med.utoronto.ca writes:



Pre-amps ("pre-amplifiers") shape the character of the signal.  This

is where the equalization and gain (sometimes distortion) are

controlled.  An amp simply generates the raw power to push a speaker.

A bad pre-amp can distort the signal in many ways including clipping,

compression, poor frequency response (e.g. the "highs" disappear or

sound harsh etc.) or noise.



dragon@homerecording.com adds:



Preamps are designed to boost a mic level signal to a line level also.



Q1.2  What should I look for in buying a 4-track machine?



Adapted from correspondence with Ben Last :



First, understand how 4-tracks work and how you would use the unit

you're thinking of buying in a real, working, setup.  Consider how

you'd record and mix a track with it, from 'which instrument plugs in

where' to 'how many bounces will I need' to 'how will I eq the final

mix.'  If you can't answer these questions, you're not going to get

something *wrong*; it's just that the more you look into it, the more

you will (hopefully) understand about what the various systems on the

market can do.



Below are some specific questions to ask:



(1) How many simultaneous tracks can I record?



Most modern 4-tracks will handle 4 at once; lower end systems only

operate with a single stereo bus, and can therefore handle only two at

once.  Consider how many people you might have playing at once.



For example, I work with one other guy (I suppose two is too small a

number to constitute a 'band' :-); both usually play guitar.  Thus,

since the synth backing (all the MIDI) comes in as two tracks

(stereo), we need to be able to record 4 tracks as well so that the

two guitars each get a track of their own.



(2) Does the 4-track machine run at double speed?



This is probably almost mandatory in a quality 4-track these days.

However, if you want to play normal cassettes in it, or record for

replay in a normal deck, then you need the ability to run at normal

speed. Note: it is *not* normal procedure to record a tape on a 4-track

for replaying in a normal cassette deck, since the 3rd and 4th tracks will

come out backwards. You must mix down to an external machine instead.



(3) Does the 4-track machine have appropriate noise reduction?



If at any time you want to record onto a cassette to be played back on

a normal deck, you need to consider that normal decks will not have

DBX, only Dolby, so you either use no noise reduction, or Dolby.



See also Q1.1.3.



(4) Is noise reduction controllable per track while recording?



If you are using MIDI and tape sync you need to ensure that you can

record sync with no noise reduction on one track (usually 4) and get

it back out without hearing it in the mix.  Usually track 4 can have

the noise reduction switched on or off separately.



(5) Does it have an outboard FX (effects) loop; can you use it to do

most (if not all) of your mixing, or will you need an outboard mixer?



See Q1.1.1 for a discussion of an FX loop.



(6) If you're mixing with it, what eq does it have?



Most 4-tracks will have some form of eq; it may be per channel or a

stereo graphic that covers all the tracks.  If you're trying to keep

one instrument per track, will the eq allow you to affect just that

one track?  If eq is a real issue, you need to look at some sort of

external mixer.



(7) Will the inputs switch from mic to line level?



Signals are classified into (roughly) two sorts, based on the voltages

involved: 'mic level' signals are lower voltage, typically seen from

microphones (of course) and electric guitars; 'Line level' signals are

higher voltage, typically seen from synths, hi-fis, etc.



NOTE: Guitars can provide a hell of a signal if played heavily,

especially Les Pauls!



Most 4-tracks will at least have a 'line / mic' switch on the input.

Some have a slider to allow the best matching to be selected.



It's important to get this right: you can connect a mic level signal

to a line level input and hear the sound by turning the volume up, but

you'll also turn up the noise.  Similarly, you can put a line level

signal into a mic level input and turn the channel down, but you may

overload the input and cause distortion.



Typically, you want to see a good strong (but not distorting) signal

when the input channel is a 80% or so of maximum volume.  With a

slider to set the input impedance, you can get the best 'match'

between instrument and 4-track.



tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman) writes:



Line levels come in two types: -10 dB and +4dB.  Consumer equipment is

usually -10dB and pro equipment is -10 or +4.  Usually the difference

between the two types is small enough that the gain control on the

mixer/4-track can handle the difference.



For a 4-track studio, +4 signals almost are never come across.

Examples of consumer line level equipment include tape decks, CD

players, and synthesizers.  Record players are _not_ line level and

require a preamp.  Their voltages are comparable to microphone levels.



Electric guitars are tricky, because they are usually stronger in

voltage than a microphone and yet lower than a line-level signal.  Use

the gain knob wisely.



Typical voltages for these signals are roughly 1 volt for line level

signals, and maybe 100 millivolts for a microphone (depends on the

microphone type).



Remember to give yourself plenty of room to mix.  Often I see people

with the volume sliders all the way up.  This gives no flexibility.

If you have input gain knobs, play/sing at a normal level through all

sources and adjust so that there's equal volume coming out at equal

slider positions, and so that you don't have to push the slider too

high to get a good amount of volume.  Now you have total flexibility

to mix with.





Q1.3  What are some brands of 4-track machines?



Table of Features 



Note: this is way out of date. If you have updated info,

please email it to dragon@homerecording.com in the same format it is in

the table, i.e. just a line like:



Phlegm X007       666        Y  N  N  Y  N  9    4  Y     3P  Y  Y  Y  Y



This info is culled from different sources and may be WILDLY INACCURATE!



Brand             Price(US$) NS DS SS NR #I   #X #R FX    EQ  ST SY PT PI

--------------------------------------------------------------------------

Audio Technica

 RM X64           ???        Y  Y  N  C  6    -- -- 2       P  Y  N  -- --

Fostex 280        949 (699)  -- Y  -- D  8    --  4  Y     ?P  Y  -- -- Y

Fostex 380S      1195        -- Y  -- D  6    --  4  Y     3P  Y  -- Y  Y

Fostex X-26       ???        Y  N  N  B  6    --  2  Y     3P  Y? Y  -- --

Fostex X18     350-500 (new) Y  N  N  B  4%   --  -- @     --  Y  Y  -- --

Fostex X18-h      450        -- -- -- -- --   --  -- --    --  -- -- -- --

Fostex XR-3       399        Y  N  N  D  2    --  2  --    ?P  -- -- Y  --

Fostex XR-5       499        N  Y  N  D  4    --  2  Y     2P  Y  Y  Y  Y

Fostex XR-7       699        Y  Y  N  D  6    --  4  Y     3P  Y  Y  Y  Y

Marantz PMD740    999        Y  Y  N  -- --   --  -- Y     3P  Y  Y  -- Y 

Tascam Porta 01   350 (used) 

Tascam Porta 03   150 (used) Y  N  N  D  2    --  2  --    2P  -- -- -- --

Tascam Porta 07   499 (400)  N  Y  N  D  4    --  2  Y     2P  Y  -- -- --

Tascam 424        250 (used) Y  Y  Y  X  4    --  4  Y     2P  -- Y  Y  --

Tascam 424Mk2     300        Y  Y  Y  X  6M2S  2  4  2     3S  Y  Y  Y  --

Tascam 424Mk3     479 (600)  Y  Y  N  X  6M2S  2  4  2     3S  Y  Y  Y  --

Tascam 464        999 (800)  Y  Y  N  X  8*   --  -- Y     4+  Y  Y  -- --

Tascam 644       1599 (1100) Y  Y  N  D 16    --  4  Y     ?P  Y  Y  --  Y

Yamaha MT120      --         Y  Y --  X  4    --  -- Y      G  Y  Y  -- --

Yamaha MT120S     579 (list) Y  Y --  D  4    --  4  Y     ?G  Y  Y  -- --

Yamaha MT4X       599 (540)  Y  Y  N  D  4    --  4  Y     3P  Y  Y  Y  Y

Yamaha MT50       449 (400)  Y --  N  D  4    --  4  Y     2P  Y  Y  -- --



* - 4 of these are stereo inputs.



+ - 4 channels have one high, one low, and two mid.  The others have

just one high and one low.



% - it also has an aux return.



@ - you have to use the mono-mix output as an effects send and the aux

return as an effects return during mixdown



(Note: Any block containing "??" or "--" means I don't have that 

information for that unit; if you happen know, please let me know!)



Features in table above:



Brand - The company and name of the machine.  Listed in alphabetical

order.



Price - Price is in U.S. dollars, manufactuere's list unless otherwise

specified.  Sorry international folk.  Stores will often give a

discount from the list price.  For example, a store offered me a

Tascam Porta 07 for $400 (list $499).  Prices in parenthesis indicate

approximate 'street' prices of a fairly new unit (probably inaccurate

and surely highly dependent on location and condition of the unit).



NS - Normal speed record/play (4.8 cm/s or 1.875 in/s).  This allows tapes

to be recorded at the speed of a normal cassette deck.



DS - Double speed record/play (9.5 cm/s or 3.75 in/s).  This allots

double the tape to the same amount of time as normal speed, thus

improving sound quality.



SS - Half speed play (2.4 cm/s or .9375 in/s).  This allows you to

play quick phrases slowly so you can hear them.



NR - noise reduction. D for Dolby (B for Dolby B, C for Dolby C if known),

     X for DBX.



#I - Number of simultaneous inputs (mono and/or stereo).



#X - Number of XLR inputs



#R - Number of simultaneously recordable tracks.



FX - Has an effects loop or aux send/return buss.



EQ - Type of equalization on mic inputs. First character is number

     of controls, second character is type: "P" for parametric, 

     "G" for graphic, "S" for swept mids.



ST - Stereo out channel or buss.



SY - MIDI tape sync capability.



PT - Pitch control.



PI - Punch In/Punch Out editing.



#X - Number of XLR inputs





Q1.3.1  What are some good brands of 4-track machines?



Ben Last recommends the Yamaha MT120 ("'cos I bought mine after much

research!").  Double / normal speed, DBX noise reduction, 4

simultaneous inputs, FX loop, graphic eq, monitor / mix / stereo out,

tape sync capability.  320 pounds (UK) in 1992.  They are no longer

sold new.



reedijk@gene04.med.utoronto.ca (Rob Reedijk) writes:



There is a brand missing from your info: Audio Technica RMX 64.  I

have not one but two and I think they're fantastic..  They only made

them for short period (around '85) and I think they stopped because

they cost too much to manufacture.  They have 6 full channels plus two

returns which can also be used as channels, parametric e.q., balance

and unbalance inputs on all six channels, balanced and unbalanced outs,

phantom power on all six channels, Dolby B and C, two speed with pitch

adjust, real V.U. meters, zillions of inputs and outputs on the back,

4 headphone outs etc, etc.  They also weigh 50 lbs.  Because in

reality they contain a sort of pro mixer they sound fantastic and

they're built like tanks.  They are kind of low tech in fact that

there is no auto locate programmable punch-in type features.  Get one

if you can.  I bought my first one in 1985.  I bought my second one

last year for $225 Canadian (about 4 cents U.S.).  Compare that to a

new fostex $1000+ made of plastic planned obsolescence disaster

(apologies to the fostex contingent).



The reason I have two is I can connect them together and get 10

channels (two used for signal routing).  I can also bounce 4 to 2 with

only one generation of signal loss.  Furthermore, I have, this way, an

excellent stereo cassette directly linked up for final mixing.



ram@indigo3.carb.nist.gov (Ram Samudrala) writes:



Needless to say, the Tascam 464 is one of the best analog 4-tracks out

there, IMO.  It is particularly useful if you're a solo recording

artist and want the computer automation to do a lot of the punching

in, etc. for you.  I have found the mixer to be quite superior, and I

think the noise reduction system works quite well at high speed.







Q1.3.2  What is the difference between a Tascam 424 and 464?



toehser@cais.cais.com (Tom Oehser) writes:



>What does the 464 have that makes it sell for $230 more than the 424? 

>(Best I can tell, the difference is extra channels in the mixer and XLR

>inputs.  Is this difference worth it?)



More channels.  XLR and preamps.  I think the 424 has a wall-wart and

the 464 has an internal power suppoly.  Computerized auto-locate and

auto-punch.  Large LCD display with 6 meters, 424 has LED with 4

meters.  More/better EQ and cueing section controls.  Just overall,

more bells and whistles.  Yes, I think it is worth it, unless you have

a good mixer with preamps, like a Mackie 1202, and are willing to

forego the extra automation.





Q1.4  How important are microphones?



You can't fix a bad sound in the mix.  Start with a good source (a

good mic) and you're halfway there.



Adapted from tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman):



It happens all too often.  A group is looking for great sound on a

limited budget.  They go to the music store and see all the glitzy

4-tracks and other recorders.  Maybe they have deeper pockets and go

straight for an ADAT.  Then they need a microphone.  Microphones, not

having the sizzle factor of the recorders, are last on the list, and

there's only $50 left.  They leave with a digital recording studio and

a Radio Shack tie-clip microphone.



They get home and plug it in.  The features work just like they did in

the store, but the sound isn't quite right.  So they go back with more

money.  They still skip the mics, and go for compressors, equalizers,

reverbs.  They have a little money left over.  This time they buy a

Shure SM57.



They go back and try it out.  Neat sounds!  Not quite like the CDs,

but it sounds pretty good.  They want more.  They go back to the

store... the cycle continues.



Of course, there will always be this cycle with musicians looking for

the perfect sound, but you can get to the perfect sound a lot faster

if you invest in microphones first.  As they say in computing, garbage

in, garbage out.  No effects can compensate for a terrible microphone.



When you're at the store looking at boxes, think about it.  Do you

really need to spring an extra $300 for a half-octave equalizer, or

could you spend the same $300 on a very good home mic and not need the

EQ at all?  This works for speakers too.  My church runs the most

horrible sounding monitor speakers (12" woofers in little boxes) and

uses a very expensive equalizer to try to clean up the sound.  The

sound that comes out still sounds terrible (not as bad, though), but

if they'd just taken the money and invested in new speakers, they

could have much better sound.



Of course, you need to do what's right for you, but I would say to at

the very least spend 50% of what you do on the 4-track on microphones.

I would try for 100%.  Check the DAT-Heads microphone FAQ before

buying.





Q1.5  What are some brands of microphones?



[I'll leave the previous text in for a few versions, but all of this

is probably superseded by the impressive-looking DAT-heads microphone

FAQ.  See Q4.1.2.  --DSF]



Realistic (i.e. Radio Shack) omnidirectional          US$11.99



nflorin@med.unc.edu (Nathaniel Paul Florin) writes:



"The $11.99 omni-directional ones (don't know what they're called;

they come in a clear pack that hangs by a peg in the store and come

with a little stand) work very well for electric guitars."



"Replacement"                             US$23.99



nflorin@med.unc.edu (Nathaniel Paul Florin) writes:



"an electret condenser mic; it comes in a little red box with a stand

and windscreen and needs a new AAA battery every six months.  Works

great for vocals, acoustic guitars, banjos, ukeleles, and for light

percussion."



Shure SM-57                               US$99

Shure SM-58                               US$109



bwm1894@u.washington.edu (Brett McCarron) writes:



"A '58 will work well for vocals, Will also add a warm sound to mic'ed

guitar amps. I used to use an SM58 when mic'ing my Marshall stack.

Most people would opt for the more universal Shure SM57, though."



Shure PROLOGUE                            US$25-30

Shure SM-81                               US$279-300



Electrovoice microphone (ND 357)          US$150



ram@indigo3.carb.nist.gov writes:



"[The Electrovoice] is better than any of the Shure microphones I tried

out.  The clarity of the sound and the way it captures the reverb in a

room is amazing.  It is very crisp, and great for recording the flute

or acoustic guitar."









Other brands:



Neumann U-87                              ~US$1200

Audio-Technica





Q1.6  What is a "phantom powered" microphone?



benl@mojo.europe.dg.com (Ben Last) writes:



A microphone that is supplied with 48V (usually) via the same cable

that connects to the mixer / whatever.  It's unusual to find any

4-track gear that provides phantom power; it requires a balanced line

(3 wire) cable.  You can get external boxes to phantom power such a

mic, which will also give you the micx signal on a standard 1/4" jack.



ak748@detroit.freenet.org (Daniel W. Newport) writes:



Condenser mics, need to be powered (48v) from mic preamp input.

Generally more expensive, more responsive, studio quality mic.

Sometimes can be damaged by high sound pressure levels.



Q1.7  Can I use a personal computer to digitally record and mix music?



mcknight@pire.org (Scott McKnight) writes:



>I haven't really thought too much about digital recording to PCs

>because I assumed that the cost of a powerful enough PC with

>sufficient HD space would be out of my price range.  What would be

>involved in setting up the kind of system you're describing from

>scratch?  Am I understanding correctly that you're talking recording

>live audio to a PC's HD, not MIDI? What would be involved in getting

>it to lock to MIDI? How about locking to an external analog tape deck?



nigelsp@rain.org (Nigel Spencer) writes:



Yeah we're talking 44.1 khz digital recording here so yeah you need

some reasonable hard disk space. Here's a sample system presuming you

chase down parts from vendors at shows or discount outlets.



Motherboard DX33 minimum - DX 2- 66 US$150-US$300 (VLBUS + DX-2 66 is

cheap now), Case, floppy, VGA card, IDE controller with

serial\parallel IO, US$150 all up



IDE 420 mb hard disk (SCSI's better but IDE is fast enough & cheap)

US$240 Western Digital, Conner or Quantum (best) can be had for this

price.



8 mb RAM US$320



The monitor of choice is up to you !! whatever you want to spend



So a basic DX33 system would cost you about US$900 + a monitor

obviously.  Sure it's not cheap but provides you a platform for

sequencing, patch editing and digital audio, and being a PC can be

upgraded by you as your needs expand, much easier & cheaper than the

MAC. You may see cheap off the shelf systems but usually only have

smallish hard drives and 4 mb of RAM instead of 8.



Quad will generate MTC, that's about all I can tell you, so you can at

least sync an external sequencer. I don't know whether it can chase

lock to tape or not ...??? Ring Turtle Beach and ask them. If you want

full recording power there is SAW which is US$599 software only, but is

phenomenal. Can chase lock, 4 STEREO track simultaneous, automated

faders & mutes, and fast non destructive editing, edit lists, and

automatic crossfade tools for 'razor' edits.



Quad is now available mail order for .... US$350 card & software. If you

want upgrade later to SAW (when you're rich) the Tahiti card that

comes with Quad is fully supported by SAW.



tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman) writes:



The new Power Macintosh computers and the older 660AV and 840AV Macs

all have 16-bit stereo input and output built-in.  The public domain

program Sound Effects is incredible and supports multiple tracks, but

only works when all of the sound is in memory.  DigiTrax is around

$200 and supports up to 6 tracks.



The Macintosh has long had a large foothold in the audio market.

ProTools is a major standard but costs $8000 for a decent setup.  The

high costs of manufaturing NuBus cards and the few low-end Macs that

support NuBus have kept out the low-end audio market.  By fall of

1995, however, new low-cost PCI based Macintoshes will be out (the

high-end PowerMac 9500 PCI has been released), and audio options for

the Mac should increase dramatically as PC PCI audio boards become

Mac-compatible.







Q1.7.1  How is Turtle Beach's Quad Studio package?



Information in March 1995:



ks43@cornell.edu writes:



I recently found out about Turtle Beach's Quad Studio package.  It's

an expansion card that you use with your computer as a digital

four-track recorder.  The great part about it is that is only about

US$350.  Can anyone give me some feedback on this product?  Has anyone

tried it?  Thanks.



billy-em@telalink.net writes:



From everything I have seen this is a technology that still needs

time.  I was really interested in this product until I logged onto

Turtle Beaches BBS <(717) 767-5934> and saw numerous messages from

very upset users about problems with Quad Studio.  Have seen several

messages here about people getting it, and sending it right back with

days.  It uses about 25Mb per song on average, so you need a Healthy

Disk Drive.



Q1.7.2  How can I get a demo of SAW (Software Audio Workshop) software?



The company which produces SAW is Innovative Quality Software, Las

Vegas, NV, phone 702-435-9077



Someone emailed me a copy downloaded from their BBS; you can find it

BinHex-ed at:



  ftp://ftp.winternet.com/users/dfrankow/saw



or



  ftp://ftp.winternet.com/users/dfrankow/saw.gz



-----



billy-em@telalink.net writes:



Another product you might want to check into would be SAW (Software

Audio Studio) you can get a demo from



ftp.vortex.com/audio/SAW



The thing that turned me against this product is that to get around

Bus contentions and other PC and/or Hard drive issues you have to have

an External Midi Sync.



rwh8234@erc.jscc.cc.tn.us (Robert W. Hough) writes:



you can download the SAW demo from their bbs.



[what is the name and phone# of the BBS?? --DSF]



: Also, what is the limitation that the demo holds that the full product 

: doesn't?



they say you can only record for 1 or 2 minutes with the demo



: Finally, how much is the full product and where can you buy it?



any software vendor...i imagine....i'll tell you this, though, the

advertisement is VERY misleading.  I have a friend who bought SAW.  He

had all the requirments of the ad, but come to find out that he could

only record on 2 tracks.  Not enough memory or something.

Furthermore, after further investigation, he found out he would have

to purchase a "quicker" harddrive (he just bought a brand new PC

_just_ so he could get SAW).  If you want more details, let me know.

I'll talk to my friend and find out exactly what wasn't right.



I wasn't too impressed with it when I downloaded the demo..



toehser@cais2.cais.com (Tom Oehser) writes:



>Also, what is the limitation that the demo holds that the full

>product doesn't?



Uh... guessing... older version... limited to 1 minute... no smpte

sync...



It is US$400 from SoundWare



jmireau@tibalt.supernet.ab.ca (James Mireau) writes:



I was reading [about] SAW when I came across the story .. [of]

hardware woes..  [Some guy] had recently bought a new computer system

for specific use with SAW.  Then he discovered that he could only

record two tracks and required memory and hard drive upgrades.  What

was his system lacking?  (I've also heard rumours that SAW requires

extra toys to function at full capacity.)



(**CAUTION** The information below may be totally erroneous.  It is an

amalgam of the fruits of personal research, the advice of friends and

potentially bull-sh*tty rumours.  Please e-mail me with corrections or

expressions of disgust.  Proceed.)



I've picked the brains of a few friends and learned that:



1. You need an advanced IDE card for your computer.  I guess

motherboards made earlier than last fall can't access hard drives

larger than 540Mb.  An advanced IDE card will access up to 1.08Gig and

function quite quickly.  A friend claims that advanced IDE has a data

transfer rate that is even faster than SCSI (though SCSI drives can be

much larger than IDE drives).



2.  You should go with a decent soundcard.  According to a

hardware/software guru-friend, all current Soundblaster cards are

incapable of simultaneous recording and playback (not to mention that

their S/N ratio kind of bites).  I saw this claim contradicted in a

recent issue of Keyboard magazine (Nov 94?).  I'm still trying to

figure this one out.  Apparently, Turtle Beach's Tahiti card works

nicely with SAW.  I also hear that SAW has been optimized for a

semi-obscure professional sound card called CardD+ ($1100 Canadian).



3.  As far as memory goes, I heard that 8 megs of RAM is sufficient.



Please let me know [people's experiences getting the right hardware

for SAW].  I am seriously considering buying SAW and I would like to

know what I'm getting myself into.  It retails here for $700

(Canadian), and I'm on a student budget.  If I need to sink another

$1000 into hardware, it's game over for my digital recording dreams.





Q1.7.3  What is a MIDI sync device?



A "sync" (synchronization) device does two things:



- When you play a sequenced MIDI set of backing tracks to the sync

device, it will generate an audio signal that specifies the timing of

the MIDI.  This signal (which is not at all musical, it sounds like

white noise or a modem) can be recorded.



- When the recording is played back to the sync device, it will

generate timing MIDI data to drive the sequencer.



In short, it allows you to synchronise a MIDI track (or many) being

played by a software or hardware MIDI sequencer to a 4-track recorder.

You require one track of the 4 for the sync signal.  You don't need to

record the MIDI parts, since you can play them in sync with the tape

while you record the guitars, vox, etc (all the 'human' parts) on the

other three tracks of the 4-track.  Finally, master the whole lot in

sync onto your DAT or whatever.



Remember, the *key* thing is that the MIDI parts don't ever need to go

onto any tape until you master.  This means that you can adjust synth

balances, levels, etc right up until the final mix, and also means

that the synthesised parts will not suffer any degradation due to

being on tape; they're always 'first generation'.



Once again, the process is as follows:



- Record the MIDI sync track on your 4-track machine with a sync

device, having a MIDI device playing through the sync device



- Record the human tracks while using the sync device to play the

MIDI.  The MIDI is not recorded; it is used by the humans performing.



- Play back human parts and MIDI parts (with sync device) onto a

master tape





Q1.7.3.1  What is an SMPTE-to-MIDI converter?



What is a JL-Cooper PPS-1??

What is a JL-Cooper PPS-2??

What is a JL-Cooper PPS-100??

What is a Pocket Sync??



talarczyk@ACFcluster.NYU.EDU (Michael J. Talarczyk) writes:



These devices are SMPTE-to-MIDI convertors.  While I don't know what

the pros in the studios would say about this, my personal thought is

that I wouldn't call them synchronizers, since there are machines that

sync one or more slave tape decks up to a master SMPTE source by

varying the speed of playback.  (Although the JLCooper catalog I have

calls them synchronizers anyways ;)



I have a JLCooper PPS-100, which is a rack-mount version of the PPS-2.

Both devices take an audio input that is streaming SMPTE (Society of

Motion Picture and Televison Engineers [time code]) and converts that

to a MIDI output, which streams out MTC (Midi Time Code.)



Since I do film scoring, I'll tell you how you use this in a scoring

application.



If you have a master video (on a VHS or Beta or whatever tape,) you

stripe one channel of audio with SMPTE code.  This gives every frame

of video a corresponding time in hours:minutes: seconds:frames

[e.g. 01:02:39:15] and is expressed by the audio coming from said

audio channel.



This audio output is plugged into the PPS-100 (or PPS-2) and the

output of the PPS-100 is plugged into some MIDI port on your rig.

Assuming the software is set up right (which I won't tell you how to

do in this post!) you can follow the exact frame of video your VCR is

on, on your sequencer or keyboard.



So, when this is set up on my computer with Cakewalk, I can start the

video first, then start play on Cakewalk.  It listens for the MTC code

coming from the PPS-100 (which is listening to the audio channel of

the videotape) and plays *exactly* at the spot in your sequence that

corresponds to the video's time frame.



Loosely, the difference between the PPS-2 and the PPS-100 is that the

PPS-100 is programmable, gives you two pulse relay contacts for

triggering non-MIDI devices (lights, klaxons, whatever...)  and is

rack-mountable with an LCD panel and buttons instead of tiny levers.



michaelt@nylink.org (Michael J. Talarczyk) writes in a 2nd message:



Let's say you have this rig all set up, and you want to do a demo of

your sound design prowess with your new equipment.  Now, let's say I

tape a commercial of, oh, a Scope commercial from regular TV.  My VTR

(video tape recorder -- when you buy pro gear you have to be a snob

and call it something to distinguish it from being a VCR ;) has the

ability to selectively erase the sound on a videotape while leaving

the video alone.  Let's say I remove all trace of sound on the 15

second clip, and leave just pure visual.



Let's now say that I take my fab VTR and stripe one channel of my

little videotape.  I now have a videotape with a lot of funny sounding

noise -- BUT, I can use that noise with my rig to put my own sound in.



Ok, now I have something like this:



  VTR  --audio-->  PPS-100  -- MIDI (MTC) -->  Computer



Since the video tape is playing SMPTE time code, and that time code is

being interpreted by the computer via Midi Time Code, my computer

knows what frame of VIDEO I'm on, every time I record something with a

MTC-aware sequencer.



Cakewalk is one such sequencer.  It allows you to compose and edit

music in a number of graphical formats, and allows you precise editing

and control of your MIDI sounds and equipment.  Assuming my

connections are right up 'till this point, when I press the Record

button on my sequencer, it knows what frame of video the VTR is

playing.  This by itself is not really neat or anything, but the

advantage becomes clear when you PLAY the sound.



Locking the sequencer to the video tape means that if Cakewalk has a

cue for a cymbal crash at frame 01:00:01:15.13

(reel:hour:minute:second:frame), it plays a cymbal crash when the VTR

hits that frame.



So, going back to our Scope video.  Let's say that at frame

01:00:01:15.13 we have a huge wave crashing over the screen.  We think

we have a nice cymbal that approximates that sound (ok, samplers are a

different post.)  If we rewind the video tape to, hmm, maybe 10 or 20

seconds before the wave visual, press play on the video tape, and

press record on our sequencer, we're recording in sync.  Now, when the

wave crashes, you go BANG on the keyboard (or whatever gear triggers

your cymbal,) and you hear a nice crash, at the exact point where you

see the wave crash over the screen.  You wait a few seconds for the

sound to die away, and you stop all the machines.



Now, if you play back the video tape and SLAVE the sequencer to it,

the sounds on the sequencer will play back in EXACTLY the same place

as you recorded.  Thus, your cymbal will crash every time you see that

wave crash over the screen, with approximately 1/30 sec accuracy.  You

can build up multiple sounds and effects to recreate the entire sound

of the original videotape, using whatever sounds you want.  With a

sampler (or an analog deck, for pre-Gen-X'ers,) you can even add your

own dialog this way.







Q1.7.4  What is Sounds Effects?



A public-domain Macintosh multi-tracking program.  See Q1.7.



[How is it??  Where do you get it?? --DSF]





Q1.7.5  What is DigiTrax?



A low-cost Macintosh multi-tracking program.  See Q1.7.



[How is it??  Where do you get it?? --DSF]





Q1.7.6  What is Cakewalk?



Cakewalk is an MTC-aware sequencing program.  See Q1.7.3.1.



[How is it??  Where do you get it?? --DSF]



ram@indigo3.carb.nist.gov writes:



There are two versions of Cakewalk.  One called Professional and one

called Home Studio (I think).  The Professional one is more expensive,

and better.  It lets you play .wav files at the same time as playing a

MIDI file, which is quite useful for doing PC recording where you can

play.





Q1.8  How does an 8-track machine compare to a 4-track machine?



Clearly, they have 8 tracks instead of 4.  However, they are also

aimed at a more high-end market.  For example, I was unable to find a

4-track machine which used DAT (Digital Audio Tape).  I found,

however, the Yamaha D88 8-track, which lists at US$4499.



The Tascam 688 Midistudio 8-track lists at US$3779.



tstrohma@theodolite.ae.calpoly.edu (Trevor Strohman) writes:



The ADAT is now available from Alesis and has been proven in the pro

marketplace. Prices are hovering above $2000.  This type of machine

needs an external mixer.  Multiple units can be synced together.  Many

studios use these, so if you happened to buy one you would be format

compatible with the industry.  However, if you're going to spend that

much, you'll need a mixer and good mics...  Soon you're out $5000.





Q1.9  How should I clean my 4-track machine?



dragon@homerecording.com (Dragon) writes:



>llinimon@aol.com (L Linimon) writes:



>1) Is it better to clean with a kit (aka swabs and head cleaner,

>etc.) or one of the tapes that head cleaner is placed on? The cleaner

>tape is "played/recorded" on, and the liquid makes slight contact

>with the "dirty" bits.



Use the kit, where you can see what you're doing. The tapes are better

than nothing.



>2) Is the rubber washer (or whatever it is) near the capstan a high

>maintenance item?



It's the pinch roller. Get all the oxide off it and use rubber cleaner

on it.



>3) What is the best way to demag...with a Radio Shack Demag tape or an

>actual heavy-duty degausser?



I'll leave this for the flamefest that will no doubt erupt again...



ak748@detroit.freenet.org (Daniel W. Newport) writes:



Use *only* rubber cleaner on pinch roller.  Use a kit to clean with

lintless foam swabs.



Q1.9.1  Do I need to demagnetize my 4-track heads?



[The newsgroup readers appear undecided.  Read on.  --DSF]



psu02178@odin.cc.pdx.edu (Joshua Meredith) writes:



Demagnetizing on a *cassette* four track is not necessary.  Due to the

slim width of the tape and the relatively slow speed of the transport

(even when you're using double speed), magnetism does not really

accumulate.  On top of that, every time you put the machine in record,

it demagnetizes the heads so even if you are concerned about it, the

machine does it for you.



With reel to reel tape decks (stereo or multi-tracks), demagnetization

is very important, as the accumulation is too much to be eliminated by

simply engaging record.



kowalski@scooter.ping.de (Thorsten Kowalski) writes:



I use a degausser myself, did cost me about US$20 but there are some

that cost US$60.  I don't know if they are better.  Mine's very useful

for any kind of tape machine. I prefer it over a battery-powered tape

unit; those are only good if you can't use a degausser, e.g. in a car

radio.



Degaussing should be performed about every twenty hours of usage.



I use a degausser with my home cassette deck, a Nakamichi. There were

some people who asked me if they should go and buy such a device and I

gave them mine so they could test. They have never done so in about 2

years and after degaussing they have lots of treble which they weren't

missing because the loss of treble comes slowly.



I've never heard of any tape device that degausses itself. If there

are some please give me their names.



jeibisch@revolver.demon.co.uk (James Eibisch) writes:



So why does the manual for my Tascam 05HS (cassette), and everyone

I've heard comment on the subject recommend degmagnetising frequently?



S2. Effects



Q2.1  What is flange?



benl@mojo.europe.dg.com (Ben Last) writes:



Roughly speaking, what you'd get if you recorded the same guitar onto

two tape recorders at once and during replay, slowed one of them down

*just a little* by putting your finger on the reel.  A bit like a

chorus.



This is *not* a general effect with which you'd treat a whole mix.



[Is this explanation okay??  I thought it produced a somewhat

time-varying signal that sounded a bit like a slow "wa-wa"

sound. --DSF]



Q2.2  What is reverb?



benl@mojo.europe.dg.com (Ben Last) writes:



The technical explanation would be something like: "a composite of

echoes from many sources, including early reflections from nearby

surfaces and remote echoes of longer duration from distant surfaces."



Ben's Patent Simple Explanation is: think about standing on the stage

of an empty theatre (theater for Americans :-).  Shout.  Imagine how

your voice would sound; sort of echoed back from lots of different

places.  Consider how your voice would sound if you were inside a

wardrobe (closet).  No echoes at all.  The one with the echoes has

more reverb.



Q2.3  What is compression?



Adapted from stabnste@phoenix.phoenix.net (Erik Karlson):



A compressor reduces by a preset ratio the level of any incoming

signal which exceeds its preset level.  For example, if your

compressor is set for 10 db and has a compression ratio of 2 to 1, any

signal that comes in over 10 db would be reduced by a factor of 2. For

every 2 db of input signal over 10 db, the output level would only be

increased by 1 db. This is very useful when recording vocals because

they tend to have varying levels.  As with all things, too much of a

good thing can be bad. Too much compression can leave your sound dull

and choppy.



pseo@mail2.sas.upenn.edu (Peter S Seo) writes:



[S]ay you're playing the guitar for instance, and for some reason, the

dynamics (loudness, volume, whatever) of each pluck is different maybe

because you're just really bad at playing guitar.  (btw, i'm not

inferring that [only bad guitar players] use compression...)

[Compression will] "smooth" out the signals, the plucking, so that

each pluck will be of the same output level or volume..  it makes the

signal much "tighter" i suppose.. this helps out alot for vocals

too.. but it is something that you the musician have to decide to

use.. maybe you don't want it smooth..

 

you can also use a compressor to sustain a guitar signal.. though someone 

else will have to explain how that works.. all i know is that it does.



benl@mojo.europe.dg.com (Ben Last) writes:



Same way as it sustains everything else: You pick the string.  The

note starts, and as it goes on, it gets quieter.  Without a

compressor, it'd die away.  What the compressor does it to keep

'turning up the volume' so that the note appears to stay the same

level.  Eventually, the volume (amplitude) of the note coming from the

guitar gets so quiet that the compressor gives up and turns the volume

back down.



Similarly, a compressor can reduce the volume when it hears notes

which are too loud; the end result is that the volume level coming

from the compressor is much more constant than without it.



Q2.3.1  Do I need stereo compression?



> jthan@world.std.com (Jonathan M Richardson) says:



> My local music shop recommended a dual channel rack mount unit which

> costs $180! Is there a cheaper solution?



adouglas@belvoir.com (Andrew Douglas) writes:



I have little experience with recording, but the conventional wisdom

is that you really do need a stereo compressor. You compress vocals

and bass, and in your case acoustic guitar, while laying the track

down, then perhaps add just a touch during mixdown. (which is the

reason for stereo)



A stereo unit will also allow you to put different amounts of

compression on the two channels.



brianb@scorpion.iii.net (brian q. buda) writes:



Well, for one, who makes the compressor?  $180 is really cheap.  [Y]ou

can save some money by going with a mono compressor.  Stereo is all

well and good but for small 4-tracks it has no use. That is if you

don't mind compressing down to track and not on mix down.  Stereo is

really only for live gigs and when you have a multi-track system with

several AUX sends so that you can patch each channel into a mix.



Q2.3.2  Should I use compression on drums?  Vocals?  Bass?



ertrinid@girtab.usc.edu (Elson R. Trinidad) writes:



If you mic up your kit and route it through a separate mixer before

going to your 4-track, put the snare through a compressor (the kick,

too, but through a separate compressor) and you'll have a more

"professional" sound.  But never try to compress the entire drum mix,

especially if you use cymbals a lot - there will be a lot of

unnatural-sounding "pumping and breathing".



brianb@scorpion.iii.net (Marc?) writes:



It's great for snares and kicks. (fattens up the kick alot) But I find

that it kills rides and hihats.  To really compress drums you need to

have a system that can compress some, but not all.



Also, [noise] gates are needed to really make it sound right.



You need different amounts of compresson on different things.  That

is, vocals don't need as much as a bass does.



Q2.4  What is limiting?  How is it different from compression?



ak748@detroit.freenet.org (Daniel W. Newport) writes:



It's compression in the extreme.  That is, once the signal [level]

reaches some preset threshold instead of compressing it at some ratio

say 2:1 or 4:1, [the limiter] limits it at that level, (infinity:1) by

not allowing the signal level to go beyond this.



lwillia@ix.netcom.com (Larry Williams) writes:



Some limiters will allow a slight increase in level above the

threshold (a ratio of 20:1, for instance), others act as a "brick

wall" limiter allowing absolutely no level above the threshold.



Limiters are useful especially on digital audio equipment where no

signal above 0 VU should ever exist.  They are also useful in live

sound systems where feedback volume can be controlled, protecting both

the speaker systems, and the performers' and listeners' ears.



[What is a Dietz dual limiter??  --DSF]



Q2.7  What is a noise gate?



A noise gate lets a signal through when it is louder than a certain

level and cuts it off when it drops below that level.



Imagine you play a chord on your guitar, which is connected to a noise

gate, which is then connected to your amp.  The noise gate 'sees' a

decent signal level and lets the sound through.  You then damp the

chord off with your hand..  The noise gate sees the signal level drop

and cuts the sound off.  If the gate weren't there, you'd still hear

all the low level stuff like hum, the sound of your hand sliding on

the strings, the sound of the guitar clanking against your belt

buckle.  As soon as you play a note, the gate 'opens' and you hear the

guitar again.



Q2.5  What is (upward) expansion?



marcl508@hudson.iii.net (Marc LaFleur) writes:



Upward expansion is the inverse of compression.  Where compression

decreases excessive peaks over a threshold, upward expansion decreases

excessive troughs below a threshold.  As the signal falls below a

preset lower threshold, the gain is scaled "upward" by the set ratio

(e.g. an input signal falling below the threshold by 10dB would be

boosted to 5dB below the threshold with a ratio of 2:1).



Q2.6  What is companding?



Adapted from lwillia@ix.netcom.com (Larry Williams):



Companding is a two-stage process of COMPression and exPANsion which

reduces the lowest noise levels on the tape.  Companding typically

refers to a tape recording process (instead of live sound or effects

processing).  For example, a signal may be compressed at a 2:1 ratio

when recorded, and expanded at a 1:2 ratio when being played back.

This is also known as double-ended noise reduction, meaning that one

has to have a decoder to listen to the encoded signal, contrasted with

single-ended noise reduction where no decoder is required.



Q2.8  What are some brands of effects boxes?



brand                effects          price

--------------------------------------------------

Boss SE-50           ??               ??

Lexicon LXP-5        ??               ??

ART FXR Elite        ??               ??

Alesis Midiverb III  ??               ??

Digitech TSR-12      ??               ??

DSP 256XL            ??               ??



See also "Home & Studio Recording," March 1994, page 45.



Q2.9  Should I get an all-in-one effects box or a more basic box and

a separate compressor/limiter?



dragon@homerecording.com (Dragon) writes:



>[S]hould I try to get a super-duper processor that has all this

>stuff in there at once, or should I get a more basic efx box and a

>separate compressor/limiter? The latter course seems more logical,

>but some of these units (like the Boss SE-50, available used for

>decent prices) seem to have an awful lot of stuff in them. OTOH, Boss

>won't quote noise figures for their units, which makes me quite

>suspicious...



>> OK, here I am following up my own article, but I've already

>>found a good article on this very subject in Home & Studio

>>Recording, March 1994, page 45, which says that you should go

>>for the separate compressor/limiter.  That's what I

>>suspected. So I guess I'm also looking for recommendations in

>>that area.



taroh@kohnolab.dnj.ynu.ac.jp (Dr. Taroh SASAKI) writes:



First of all, a good flanger (also distortion) inevitably

makes a lot of noise.  I tried some multi-effectors of low price, and

[recommend] BOSS SE for your purpose.  SE has analog [circuitry] and

its effect is very good for guitarists.  Also [has a] low price.  I

know (and own) a SONY MP, which processes [effects digitally].  Maybe

pitch shifting, comp/limiter and so many ``clean'' effects work better

than SE, but franger [flanger?], distortion, ... ``dirty'' effects

[are] not vigorous.  MP's much better in multi-tracking; maybe SE's

sound becomes [dirty] when you repeat ping-pong-pung-peng-...  [^_^],

but in guitar playing.



cheyenne@netcom.com ("Will" using the account of Melissa Duncan) writes:



What works for me is my Digitech RP-1 effects processor. It doesn't

have the pitch shifter but it has the other stuff you wanted, and I

think you can get them new for around US$400. I bought mine for guitar

originally but have had good success running vocals and bass through

it, and even effecting my drum machine with it. I don't think it's

noisy at all, it has been an infinite improvement over my Ibanez stomp

box collection.



dragon@homerecording.com (David Fiedler) writes:



Actually, I went out and got a Digitech TS12. And until it crapped out

on me after 8 hours or so (just before I started recording with it, of

course), it sounded great. But I must warn anyone thinking of getting

one that it is NOT the "little brother" of the TS24 as it is hyped to

be...it does not have anywhere as much sampling memory, and does NOT

do separate processing on both sides like the ART FXR can.



Funny thing, about a year ago (or was it 2?) I bought an RP-1 and sold

it on the net a few months later, as it was overkill for the guitar

stuff I was doing. I was remembering it the other day...it was *lots*

noisier than the TS12...I guess that new circuitry or software or

whatever really does work to cut down the noise. But I think a lot of

that RP1 noise was frm the compressor and analog section, not the

digital. Anyway, you're right, it's certainly better than stomp boxes,

although a lot harder to tweak in real time.



benl@mojo.europe.dg.com (Ben Last) writes:



You need to consider the difference between 'inline' (or 'insert')

effects and 'in loop' effects.  The difference is essentially 'how

much of the original signal is passed through the effect?'.  For

example, with compressors, limiters, eq's, etc, what you get out is

essentially the original ('dry') signal modified.  With reverbs,

chorus, flange, distortion, you can usually set the effect to produce

only the modified ('wet') signal.



Units that just modify the signal need to go 'in line' between the

instrument and the mixer / deck.  You can't use them in an effect

loop.  Units that can return just the treated (wet) signal can be put

either in line or in a effect loop.



Thus, if your setup includes an effect loop and you get an all-in-one

box including compression, you won't be able to use the compression

whilst the unit is in the effect loop.





S3.   Recording Techniques



Q3.1  How do I get a good sound?



David Copeland (davidc@access.rrinc.com.blacksburg.va.us) writes:



- Try to record intruments seperately (unless you have lots of rooms

to isolate the instruments)



- Mike the bass.  Plugging a bass straight into a four track usually

leaves a dull thud bass sound.  If you don't want to mike it, try to

use an eq pedal or something to shape the sound and boost the signal a

little (or if you have active pickups...)



- To get a really good guitar sound, this is what I try to do.  



  o Record the drums and bass onto two tracks.



  o Have the guitar player play the guitar track on both of the

  remaining tracks separately (so there's two takes of the same track)



  o Then, put the bass and drums center and one guitar right and one

  left.  It creates a really cool chorussy sound and makes the guitar

  extra heavy.



  o Then mix down onto another cassette.  The new cassette has

  everything but the vocals on two tracks leaving you with two more

  tracks to do vocals, leads or whatever.  This process can be repeated

  for more tracks.



  Frank Zappa recorded an album on a 4-track this way and got 48 tracks on it.



- Try to record the guitar at "live" levels.  Most amps really shine

when cranked up.



- When doing the final mix, if you have a stereo chorus, you can give

the tape a more stereo sound.  Also reverbs and delays on snare,

vocals, guitar (depending on guitarists rig) are good.



mcknight@pire.org (Scott McKnight) writes:



Another approach, and one that's the opposite of that mentioned by

Dave Copland in another post, is to try to get a good live recording

of as much of the band as possible in order to avoid generation loss

due to bouncing.



Basically what you do is to put a couple mikes in front of the drums

in an X-Y configuration.  One mic goes to one channel the other to the

other.  Find a way to get the bass in the center of the mix, either by

putting the bass amp behind the mics, across from the drummer, or by

running the bass direct and record onto the same two tracks that the

mics are recording on with the bass panned center.  Put the rhythm

guitarist off to one side.  Experiment with distances from the mics

and volumes until the stereo mix of these three instruments is good.

Record.



Add lead guitar to one of the remaining channels and vocals to the

other.  You could add lead guitar as part of the original 2 band

tracks by putting his/her amp on the other side of the mix (across

from the rhythm guitarist) but this eliminates the ability to punch.

Possible changes/additions to this system include adding solos by

punching on to the vocal track when there are no vocals, adding other

percussion (e.g., tambourine) by having friends standing in the room

playing them at appropriate distances from the mic while recording

other tracks, adding instruments by mixing them in while mixing down.



This method of recording your band gives a fairly natural, hifi sound

by eliminating generations and phase cancellation created by having

too many mics open in the room at the same time.  If your not sure

what an X-Y config. is ask someone because doing this part correctly

is important.



mparrott@kendaco.telebyte.com writes:



If you have the extra bones, get a Tech 21 SansAmp GT2 (street price

about $175). It's a little stomp box that emulates no less than 27

different tube amplifier/amp modification/cabinet-mic placement

combinations, from nice 'n clean to balls-to-the-wall crunch... not

including the variations possible with the post-EQ, Gain, and Level

controls. It does a great job of simulating the sound of various mic'd

tube amps and cabinets in a 'dead' room. It's very expressive and good

not only for direct input of guitar, bass, keyboard, and vocals but

also for livening up tracks when mixing down. The best thing about it

is you can get the sound of a full-bore Marshall stack when you want

it without disturbing everyone in the neighborhood. :)



When mixing down, let your fingers ride the volume controls for each

track, making EXTREMELY small adjustments in the volume level of each

throughout the song. It's hard to explain why, but it really livens up

a mix and keeps it from sounding flat. Less is more in this case; if

the adjustments are too extreme (to the point you consciously notice

them) then the mix just sounds screwed up.







Q3.2  What should I know about speeding up recordings?



schmange@wbb.com writes:



One secret George Martin always used to use was to speed up the tape

slightly for the finished masters. (All the early Beatles stuff is

speeded up slightly to make them sound more up-tempo)



bwill@teleport.com (Brad S Williams) writes:



Do recording studios have equipment to change pitch *without* changing

speed (so that I can speed up the mix while lowering the pitch to

offset for the chipmunks effect)?  Do people do this kind of thing?



will@iglou.iglou.com (William M. Willis) writes:



How much of a speed increase are you going for?  I use the varispeed

or pitch control knob (whatever you want to call it) on my 4-track to

slightly increase the speed on most of my recordings. Actually though,

I didn't start doing it to make the songs more uptempo, but rather to

compensate for tapes stretching out and slowing down after numerous

plays. But anyway, I don't get any sort of munchkinization of my

vocals or instruments when I do this...but I'm also not raising the

speed more than a couple of cents.



benl@mojo.europe.dg.com (Ben Last) writes:



The keyword here is 'slightly'; more than a few percent and it's

chipmunk time.  It's used reasonably frequently (IMHO) 'cos by the

time the final mix is made, those making it have heard the song

numerous times and it's getting a little stale.  Speeding it up a

little gives it a bit of a 'push'.



dragon@homerecording.com (Dragon) writes:



It's trivial with digital processing software.





Q3.3  What should I know about using a VCR as a digital recorder?



schmange@wbb.com writes:



What I've been doing lately .. is mixing 4 tracks down to a Pulse Code

Modulator (Sony PCM701es) and my VCR.  It makes your VCR (even a mono

one) work like a digital recorder by converting your audio signal to

digital.  You can mix 4 tracks down to the PCM/VCR and then re-record

it back to the 4 track in stereo (channels 1 & 4 panned far left &

right).  There's minimal generation loss cause it's digital.  Then you

can add more stuff on channels 2 & 3 and repeat the process or just

use the PCM as your digital master when you mix down.





Michael Crowl  writes:



>On 4 Mar 1995, Giles. Harney wrote:

> Could somebody please tell me why would people want to

> mixdown/master/record to vcr tape?  What are the advantages of

> doing such a thing, and how?



The audio portion on Hi-Fi STEREO vcr tape has a higher bandwidth than

conventional cassette tape, so the sound is much crisper and clean.

However, I have not tried this myself, as I do not have a Stereo vcr

deck.  A friend of mine uses one to mix down and he's quite happy with

it and wouldn't even get rid of it for a DAT!  Although, maybe he'd

use them side-by-side.  He played a few tracks that he had done, and

then he played an XTC album that he had recorded straight off of vinyl

onto his Hi-Fi deck.  I have to say, it sounded lovely - all the

percussion was coming through perfectly thick (which digital can strip

sometimes), and it even seemed to limit some of the vinyl crackles

that came through.



jyk7853@is2.nyu.edu (Jason Y. Kaneshiro) writes:



One thing I've noticed which you may want to look out for - is that

some HIFI VCRS (if not all) have built in compression which may or

may not be desirable.  As it's in the VCR you can't bypass it which

pretty much makes it useless if you want to avoid that kind of thing.

I still think DAT is the way to go...



Also, if you are making duplicates at a plant I think they would be a

little confused if you offered them a VCR tape and told them to press

your CD or make your cassette copies off of it... the majority of the

stuff is on DAT, and I think even one of those $400 portable walkman

sized DAT things would sound better than a VCR or cassette master.



reedijk@gene04.med.utoronto.ca (Rob Reedijk) writes:



[S]ome of your contributors mentioned Hi Fi VCR as a good format to

mix and bounce to.  This is true in that Hi Fi VCRs do have S/N ratios

in the 90 db range (comparable to cd).  Where you have to be careful

is that since you can get Hi fi VCRs for $200-300 some of them will

certainly have shit pre-amps.  Take it case by case.  You probably pay

for what you get.





Q3.4  What should I know about doing an external pre-mix versus

      an internal bounce?  (Or "Using a second recording device for

      mixdown?")



An "internal bounce" is using the 4-track itself to reduce the number

of tracks.



An "external pre-mix" is playing to an external device (e.g. VCR, DAT

recorder) in stereo, then playing that recording back into the 4-track

onto two tracks.  This leaves two tracks free.



sratte@mindvox.phantom.com (Swamp Ratte) writes:



Somebody was asking why you'd wanna do an external pre-mix and return

it instead of doing an internal bounce.  Well, I've recently started

running into problems doing bounces with my Tascam Porta Two.



This band's demo I've been doing, we definitely want a huge gigantic

wall-of-fuzz-guitar sound.  Thing is, it's just one guitarist with no

real leads, just clean parts and dirty parts (it's pop-punk music).

So we laid a track of all-clean, straight through the songs.  Then set

up two half-stacks with different distortion sounds and EQ setups on

each one.  Ran a line splitter on the guitar out so one went to both

amps and one line went into a SansAmp and then was mixed in with the

miked amps and put on another track.  So that's 3 guitar sounds on the

one track, plus the clean...and when I bounced to one track to make

room for bass and vocals, I added SansAmp dist. to the clean track

also...5 guitar sounds total on dirty part.  While testing out the

bounce, it was HUGE...especially panning different parts all over the

place, rad as can be.



The actual bounced track though?  Ugh.  At certain parts the guitars

seem to fade in an out, along with the cymbals...horrible phase

problems, too much stuff at certain freqs, etc. i guess.



However, if i set up a nice stereo mix and record it to my mixdown

deck, then run the lines back in to two tracks, I get the huge stereo

thing with no problems, and two tracks left over.



Plus, it's nondestructive... it's a drag if you do a bounce and then

later decide it sucks and have to tell the band, "Well, you're gonna

have to bring the drummer back with his drums and do it all over

again, 'cause this bounce mix is bad.  Uh, sorry."  This way, you've

still got the original 4 tracks to mess with again if you want.



me@ram.org (Ram Samudrala) writes:



[Think about using] a 2nd deck or DAT recorder (preferred) for

mixdown.  I believe I say why this is good [in my recording tips Web

page-- see below] in terms of elimination of noise, but it is also

good to keep the original tracks around so you can remix and re-edit.

You'd be surprised at how well this technique works.





Q3.5  Can I use compression on a mixed signal?



Adapted from what robertb@primenet.com (Robert Blackwell) writes:



>billrich@caspian.ext.vt.edu (Bill Richardson) says:

>Can you use a compressor on a mixed signal, like between the 4 track

>and the mastering deck?



Yes you can. In fact that is what you want to do to keep [everything]

in its perspective position.  [As] I have said before, it should be

used very carefully, if you [over-compress], the mix will [lose] it's

"live" feel and it won't have any dynamics.. It is also good at

keeping the signal going out to the mastering deck from getting too

hot and overloading the circuitry ([with noise]).



Q3.5.1 Is it better to compress when recording or mixing?



mcknight@pire.org (Scott McKnight) writes:



My stock answer is "depends on how much compression you have."  If you

have enough channels of compression to compress everything at mixdown

then you might want to hold off compressing til then. Advantages of

doing this include being able to compress based upon hearing

everything at once and not making any compression decisions that you

can't undo.  Disadvantages of this include losing a certain amount

noise supression gained by being able to record the compressed signal

hotter overall.  If you don't have enough compression to process

everything at mixdown that you want to compress, you'll have to

compress some things when recording.



Q3.6  How do I improve my drum sound?



mcknight@pire.org (Scott McKnight) writes:



I tend to rely on the overheads for the basic sound of the drums and

use the individual drum mics to control the mix a little better and to

be able to put effects on individual drums.



You might also try improving the drum sound by cutting out a

generation, i.e., instead of recording to multiple tracks and mixing

down to 2, try mixing straight to 2 or 3 tracks while recording.  I

like to record 3: drums left, drums right and snare.  It takes a

little more time to experiment getting the mix right (especially if

you have no control room or engineer) but IMHO it's worth it.



Most articles I've read recommend using as few mics as you can get

away with.  This means that everything may not get close mic'd but

I've always preferred the sound of drums mic'd from a few feet away

anyway.



Q3.6.1  How would I use noise gates to improve my drum sound?



mcknight@pire.org (Scott McKnight) writes:



If you are mic-ing a lot of drums individually I'd try using noise

gates on the toms, snare and maybe kick.  This is to cut down on phase

cancellation due to having all mics open all the time.  Try listening

to your drum tracks at some point where it's a basic beat, no toms.

Listen to the cymbals while bringing the tom mics in and out of the

mix.  When I do this I find the cymbals (and for that matter the whole

kit) sound better when the tom mics are out of the mix.  By gating

each tom individually you make so that each mic is only open when you

need it.



 

S4. Related information



S4.1. Information online



Q4.1.1  What are some related newsgroups?



comp.dsp                      - Digital Signal Processing

rec.music.makers.songwriting  - Songwriting discussions

alt.music.lyrics              - Lyrics to songs by request

more??



Q4.1.2  What are some related FAQ lists?



Blurbs given below:



Archive-name: AudioFAQ/pro-audio-faq

Archive-name: dsp-faq

Archive-name: music/midi/bibliography

Archive-name: music/midi/archives

Archive-name: music/composition-FAQ

Archive-name: music/netjam-faq

DAT-heads microphone FAQ and other DAT-heads FAQs

Archive-name: law/Copyright-FAQ/part1



[I know there are more.  Help here?? --DSF]



****************************************



Archive-name: AudioFAQ/pro-audio-faq



Q1.1 - What is this newsgroup for?  What topics are appropriate here, and what

       topics are best saved for another newsgroup?



  This newsgroup exists for the discussion of issues and topics related

  to professional audio engineering.  We generally do not discuss issues

  relating to home audio reproduction, though they do occasionally come

  up.  The rec.audio.* hierarchy of newsgroups is as follows:



  	rec.audio.pro		Issues pertaining to professional audio

	rec.audio.marketplace	Buying and trading of consumer equipment

	rec.audio.tech 		Technical discussions about consumer audio

	rec.audio.opinion	Everyone's $0.02 on consumer audio

	rec.audio.high-end	High-end consumer audio discussions

	rec.audio.misc		Everything else



  Please be sure to select the right newsgroup before posting.



Here's a hypertext reference to an HTML file:



rec.audio.pro

FAQ (v2.14)



****************************************



Archive-name: dsp-faq



You can ftp the very latest version of this FAQ from: evans.ee.adfa.oz.au

(131.236.30.24) in pub/dsp/dsp-faq.help, or from copernicus.Berkeley.EDU

in dsp-faq.help.*.



Q0: What is comp.dsp?



Comp.dsp is a worldwide UseNet news group that is used to discuss

various aspects of digital signal processing..



****************************************



Archive-name: music/midi/bibliography

 

------------------------------------------------------------------------------

Version: $Id: bibliography,v 1.25 1994/09/08 12:24:00 piet Exp $

------------------------------------------------------------------------------

 

This is a bibliography on sy [OOPS .. accidentally clipped and lost]

..  structure into it, but not all books will fit into a single

subject.  NOTE: I haven't read these books, and the comments are from

other people.  On some of them I lost the original commentor's

name. Sorry about that. If you have additions or correction to t

[OOPS]..  There is a more scientifically-oriented bibliography

available in the Computer Music Journal archives, on the ftp sites

mitpress.mit.edu /pub/Computer-Music-Journal/EdNotes or

ccrma-ftp.stanford.edu /pub/Publications/cmj/EdNotes. Some references

in this file that belong in that category will be removed in the

future.

 

A bibliography on alternate tunings can be found on ella.mills.edu in

/ccm/tuning/papers/bibliography.



****************************************



Archive-name: music/midi/archives

 

---------------------------------------------

Version: $Id: archives,v 1.121 1995/02/24 14:44:20 piet Exp $

 

Note: the latest version of this file is available from the ftp.cs.ruu.nl

archive as MIDI/DOC/archives (see below how to access the archive) and

ftp.funet.fi            /pub/sounds/midi

ftp.ibp.fr              /pub/midi

------------------------------------------------------------------------



****************************************



Archive-name: music/composition-FAQ

Last-modified: 1994/9/30

Version: 2.2

 

        This is a music composition frequently-asked questions (FAQ)

document, distributed by NetJam. It is probably of interest to readers

of the USENET newsgroup rec.music.compose, and anyone else interested

in music composition.

 

        It is posted fortnightly to the above-mentioned group, as well

as to news.answers and rec.answers. It is also available as

ftp://XCF.Berkeley.EDU/misc/netjam/doc/FAQ/composition/compositionFAQ.

Finally, it can be obtained by emailing NetJam-request@XCF with the

subject line "request for composition FAQ". The machine

XCF.Berkeley.EDU has IP address 128.32.138.1.



        Please send contributions and comments to

NetJam@XCF.Berkeley.EDU.

 

        For general info about NetJam, email

NetJam-request@XCF.Berkeley.EDU, with the phrase "request for info" in

the subject line.



****************************************



Archive-name: music/netjam-faq

Last-modified: 1994/10/17

Version: 5.5

 

        This is an electronic and computer music frequently-asked

questions (FAQ) document, distributed by NetJam. It is probably of

interest to readers of the USENET newsgrooups:

 

        ucb.becmug

        rec.music.makers

        rec.music.makers.synth

        rec.music.synth

        rec.music.compose

        comp.music

and anyone else interested in the applications of computers to music

(and vice-versa).



        It is posted fortnightly to the above-mentioned groups, as

well as news.answers. It is also available as

ftp://XCF.Berkeley.EDU/pub/misc/netjam/doc/FAQ/ECMFAQ. Finally, it can be

obtained by emailing NetJam-request@XCF with the subject line "request

for ECM FAQ". The machine XCF.Berkeley.EDU has IP address

128.32.138.1.



****************************************



  http://www.atd.ucar.edu:80/rdp/dat-heads/



"This is the WWW home page for the DAT-heads mailing list. DAT-heads

concerns itself with Digital Audio Tape decks, with an emphasis on

their use for the recording and distribution of live music, as done by

the followers of the Grateful Dead, Phish, and others."



There are several DAT-head FAQs and related materials and Jeff Maggard's



  http://www.ultranet.com/~jgm/dat-home.html



The blurb from the DAT-heads microphone FAQ:



This is a collection of information of potential interest to users of

microphones, especially those who use them to record live musical

performances.  The information was contributed by the users of the

DAT-Heads mailing list.



****************************************



FREQUENTLY ASKED QUESTIONS ABOUT COPYRIGHT (V. 1.1.3)

Part 1 - Introduction.





Copyright 1994 Terry Carroll

(c) 1994 Terry Carroll



Last update: January 6, 1994.



This article is the first in a series of six articles that contains 

frequently asked questions (FAQ) with answers relating to copyright law, 

particularly that of the United States.  It is posted to the Usenet 

misc.legal, misc.legal.computing, misc.int-property, comp.patents, 

misc.answers, comp.answers, and news.answers newsgroups monthly, on or 

near the 17th of each month.



This FAQ is available for anonymous FTP from rtfm.mit.edu [18.70.0.209], 

in directory /pub/usenet/news.answers/law/Copyright-FAQ, files part1 - 

part6.  If you do not have direct access by FTP, you can obtain a copy 

via email: send a message to mail-server@rtfm.mit.edu with the following 

lines in it:



  send usenet/news.answers/law/Copyright-FAQ/part1

  send usenet/news.answers/law/Copyright-FAQ/part2

  send usenet/news.answers/law/Copyright-FAQ/part3

  send usenet/news.answers/law/Copyright-FAQ/part4

  send usenet/news.answers/law/Copyright-FAQ/part5

  send usenet/news.answers/law/Copyright-FAQ/part6

  quit



****************************************



Q4.1.3  What are some related email lists?



Blurbs below:



Mixmasters

GAJOOB Magazine's DiY Report

DAT-heads



**********************************************************************



Mixmasters is a worldwide group of people who exchange audio tapes and

advice for the sole purpose of helping improve each others' production

values.



For more information, send the command



info 



in the body of an email message (*not* in the Subject: line) to

mixmasters-request@netmaniac.com. To join the list, send the command



subscribe 



in the body of an email message (*not* in the Subject: line) to

mixmasters-request@netmaniac.com. You can add an email address at the

end of the above line to specify where you want mail from the list to

go.  And to send messages to the list itself once you're a member,

send them to:



mixmasters@netmaniac.com



Thanks for your interest, and have fun!



How it works:



You write to the list telling everyone about what kind of tape you've

made (in terms of music genre, or whatever the subject of the tape

is), and then privately correspond with whoever shows an interest in

receiving it. The people who get the tape listen to it, then post

their comments to the entire list. It's kind of like a do-it-yourself

version of Michael Laskow's "Reader's Tapes" column in Recording

magazine, except that none of us are Michael Laskow (who knows, maybe

we can get him in for a cameo one day :-).



We also help each other with ideas on equipment and how to use it.



Join us! No cost or obligation...

-- 

David Fiedler Internet:dragon@homerecording.com Phone:530/677-5870

USMail: HomeRecording.com, PO Box 220, Rescue, CA 95672



**********************************************************************



gajoob@utw.com (by way of gajoob@utw.com (Bryan F. Baker)) writes:





HOW TO RECEIVE THE DiY REPORT



GAJOOB Magazine's DiY Report is available in a free electronic

edition, e-mailed 2-3 times each month, and available by sending

e-mail to: GAJOOB@UTW.COM. There is no automated list server set-up,

so just send a regular e-mail message telling me you want to subscribe

to the list and you'll start receiving with the very next mailing. You

may request a free sample copy of the paper edition of the DiY Report,

which is published in conjunction with the electronic edition

(information is identical in both editions).





BACK ISSUE ARCHIVES



Currently, archives for GAJOOB Magazine's DiY Report can be found on

the World Wide Web (complete with hypertext links), courtesy of DiY

artist Philip Riley, at: http://www.math.duke.edu/~priley/





GAJOOB MAGAZINE's DiY REPORT INTRODUCTION



Established in September 1994, GAJOOB Magazine's DiY Report is

published 2-3 times each month and contains news of outlets for DiY

artists, such as compilation projects in the works, collaborations,

radio shows, publications, distributors and others. The DiY Report

also contains listings and reviews of the latest DiY releases

(including your own!), whether it's a homemade cassette offered to the

general public or a larger run of CD's. There are also discussions of

relevant topics, including a letters section, articles offering tech

advice and interviews with DiY artists talking about their

craft. There is also some coverage of indie bands as the distinction

between purely DiY and "indie" becomes more and more blurred.



**********************************************************************



DAT-heads concerns itself with Digital Audio Tape decks, with an

emphasis on their use for the recording and distribution of live

music, as done by the followers of the Grateful Dead, Phish, and

others.



To subscribe to DAT-heads, send a message to: 



      dat-heads-request@virginia.edu 



with "subscribe" as the message.



**********************************************************************





Q4.1.4  What are some related WWW (World-Wide Web) pages?



Blurbs below (in no particular order):



Ram's music making tips

Mixmasters (see also previous question)

Shaolin Temple

Internet Showcase

La Factoria Del Ritmo (The Rhythm Factory)

The Buddy Project



**********************************************************************



me@ram.org (Ram Samudrala) writes:



Check out my recording tips page:



http://www.ram.org/music/making/tips/DiY.html



Everything in the tips was done using a 4-track...



**********************************************************************



Mixmasters is a worldwide group of people who exchange audio tapes and

advice for the sole purpose of helping improve each others' production

values.



We now have a home page! Start at

http://homerecording.com/mixmasters.html





**********************************************************************



haibachi@tiamat.umd.umich.edu (Jay Itchon) writes:



well to tell yo why this fits on this group almost all of the music

was recorded on a 4 track!  Hello there!  theres a new homepage for

the label Shaolin Temple its being worked on but check it out anyway!



http://www.umd.umich.edu/~eth



write me at haibachi@umd.umich.edu



Shaolin Temple is home to Noise, PUNK, Hardcore, Noise and more noise stuff.

Haibachi/Jeenifer Wolski/Ameyeseekayeewhy?/Latch/Friendship/Dreams/...



**********************************************************************



crick@ccnet.com (TEFKAR) writes:



Internet Showcase URL



We have set up a homepage to showcase various local talent, with song samples,

bios, etc... at http://www.ccnet.com/~showcase/



Feel free to stop by and check out some of the local Bay Area talent.



BTW, the site is currently under construction, so please pardon our mess:)



for info, contact showcase@ccnet.com



**********************************************************************



LA FACTORIA DEL RITMO (THE RHYTHM FACTORY)



The first musical fanzine on the INTERNET about Spanish Music.



[As far as I can tell, it's only in Spanish.  Esta bien, por que me

interesa leer espanol, aunque no hablo ni escrito muy bien.  --DSF]



LA FACTORIA without pictures:



   http://www1.uniovi.es/musica/



LA FACTORIA with pictures:



   http://www1.uniovi.es/musica2/



e-mail contact address: zz93f010@polar.etsiig.uniovi.es

    (Perez Sanchez, Florian Manuel)



**********************************************************************



"The Buddy Project is an electronic clearing house for musical

creations by both electronic and acoustic musicians as well as

vocalists and hey, even beat poets, if you'd like."



URL:              http://www.buddy.org/



buddymeister:     tnolan@frymulti.com (Timothy M. Nolan)





**********************************************************************



Q4.1.5  What are some related ftp sites?



A great ftp site for computer audio formats and utilities is Guido van

Rossum's place:



  ftp://ftp.cwi.nl/pub/audio



The above directory has a hypertext "index.html" file.



S4.2. Information not online



Q4.2.1  What are some related magazines?



1. GAJOOB Magazine, published by Bryan F. Baker.  This is the older

sibling of the GAJOOB online "DiY report".



"GAJOOB Magazine has been in publication for nearly eight years and

has a small (2000+), but devoted international readership. Due to the

success and effectiveness of the elctronic newsletter, GAJOOB

Magazine's DiY Report, the focus of GAJOOB Magazine itself has

recently evolved to be a more in-depth look at DiY recording as a

craft and DiY recording artists as creative artists at work. Future

issues of GAJOOB Magazine will focus less on contact information and

reviews and more on people, issues and DiY recording as a craft,

leaving the DiY Report newsletter to keep DiY recording artists

up-to-date with essential information on the most current DiY

activities."



CONTACTING GAJOOB



Direct any further questions, comments or job offers to:



E-MAIL: gajoob@utw.com (preferred) or gajoob@aol.com



Postal enquiries, submissions, Baby Ruth candy bars and the perfect cup of

coffee (or the perfect coffee cup) can be sent to:



GAJOOB Magazine, PO Box 3201, Salt Lake City, Utah 84110.



2. IMPROVIJAZZATION NATION.  A writeup from GAJOOB DiY:



ZZAJ PRODUCTIONS  " . . . publishes (e-mail) periodic "updates" on new

releases, recording activity at our "In The Shadow" studios & various other

info regarding D.I.Y. activities throughout the world. If you "do" I.Y., or

know of folks who do, drop me an e-mail.  IF you want the list, please

specifically ASK for it in your e-mail. We also have information about our

'zine, IMPROVIJAZZATION NATION, which reviews D.I.Y. tapes of ALL genres,

as well as some limited, short pieces of poetry. Let us HEAR from you, ok?"

[Rotcod Zzaj, Editor, IMPROVIJAZZATION NATION 'zine, & perpetrator of Zzaj

Productions; SNAIL:  5308 65TH Ave SE, Lacey, WA 98513; EMAIL:

rotcod@halcyon.com]



3. Home & Studio Recording - ??



4. Sound on Sound          - A home recording magazine in the United Kingdom.



benl@mojo.europe.dg.com (Ben Last) writes:



Sound on Sound deals with all aspect of home recording (with a bias

towards synths), but includes samplers, sample cd reviews, demo tapes

reviews, 'how to' articles, etc.  Thoroughly recommended!





Q4.2.2  What are some related books?



1. The book that comes with your 4-track machine!



2. The Musician's Home Recording Handbook, by Ted Greenwald.



kmk@cornell.edu (Jason Kelsey using the account of Kristina Kelsey)

writes,



"I found it to be a very good source of information for beginners and

intermediates."



3. Home Recording Techniques, by J.D. Sharp.



longmire@mcs.com (Bob Longmire) writes,



It's published as an Alfred Handy Guide, by Alfred Publishing Company.

I found this is a music store, but the publisher's address on the back

cover is:



  Alfred Publishing Co., Inc.

  16380 Roscoe Blvd.

  P. O. Box. 10003

  Van Nuys, CA 91410-0003



4. New Ears: The Audio Career & Education Handbook



mwdrews@mailbox.syr.edu (Mark Drews) writes:



For those of you considering a career in the wonderful world of music

recording or audio engineering .. The guide lists most everything

you'd ever want to know about music recording programs and

schools. Drop me your email address, and I'll forward a press release.

Happy tracking!



Mark Drews

Senior Audio Engineer/Instructor

SU School of Music



5. Cameo Dictionary of Creative Audio Terms  [what is this?? --DSF]



6. Hot Tips for the Home Recording Studio, by Hank Linderman, Writer's

Digest Books, 1994.  161 pages.  ISBN 0-89879-651-2.



This slim volume is a collection of thoughts from a producer of

hundreds of demo tapes in the L.A. area.  I found it extremely

well-written and up-to-date; it does not try to cover everything.  It

has an index.



From the back cover: "[Hank] helps you lay down the music the way you

want it to sound, with advice for: getting the best from your mixer,

multitrack, compressor and other gear; arranging your song; keeping

life in your music; unlocking the mysteries of time code; preventing

acoustic and electrical noise from interfering; laying down good

tracks, using 'production prosody,' 'ramping up'; 'punching in';

working with singers; mixing; .."



"For a FREE catalog of all Writer's Digest Books, write Writer's

Digest Books, 1507 Dana Avenue, Cincinnati, Ohio, 54207, or call

1-800-289-0963."  They have books on lyrics, poetry, melody, and other

related issues.



7. The Musician's Guide to Home Recording, by Peter McIan and Larry

Wichman, Simon & Schuster, Inc, 1988.  285 pages.  ISBN 0-671-60189-X

PBK, or 0-671-65754-2.



This tome is written by the producer of Men At Work and Mr. Mister,

with help from a free-lance writer.  It covers a lot of ground, and is

a little dated.  It has an index, bibliography, and glossary.



From the back cover: "Learn: how to specifically EQ and recod

synthesizers, drums, bass, strings, guitar, brass and piano; how to

reduce tape noise and generation loss during a bounce; how to

re-create sounds you hear on hit records; how to properly apply reverb

and special-effect echoes; how to perform overdubs; how to test room

acoustics; how to achieve an effective blend; .."



8. Music Through MIDI: Using MIDI to create your own electronic music

system, by Michael Boom, Microsoft Press, 1987.  271 pages, with

glossary and index.  ISBN 1-55615-026-1.



I have not used the book much, but it looks like a gentle yet complete

introduction to MIDI.



Chapter 1 MIDI: An Overture, Ch. 2 Sound and Music, Ch. 3 Synthesizing

Sound, Ch. 4 MIDI Connections, Ch. 5 MIDI Messages, Ch. 6 Computers

and MIDI, Ch. 7 Real MIDI Equipment, Ch. 8 Computerized MIDI Systems,

Ch. 9 MIDI in Live Performance, Ch. 10 MIDI in the Recording Studio,

Ch. 11 MIDI in Education, Ch. 12 MIDI at Home, Appendix A Getting

Technical, Appendix B Companies Mentioned, Appendix C Further

Information.



9. Recording Demo Tapes at Home, Bruce Bartlett, 1988.



I have no info on whether this is a good book or not.





Q4.2.3  What are some related videos?



1. More Top Secret Home Recording Techniques, Vol. 3, Curt Miller

Productions, 1993.



What an excellent idea!  Illustrating recording techniques on

videotape, where you can see what they're doing and hear the

difference it makes.



This tape covers: parametric EQ, reverb and delay, noise gates,

monitoring, "advanced mixing."



Curt Miller Productions' address: 4238 Childress, Houston, TX 77005.

Phone # (713) 665-3135.



S4.3. Company information



Q4.3.1  What is Tascam's address and phone #?



Tascam Professional Division

TEAC AMERICA inc.

7733 Telegraph Rd

Montebello, CA 90640-9978

http://www.tascam.com



Phone 213-726-0303 (ext. 617 for product support)

FAX 213-727-7635



Note: they seem unresponsive to email, but calling them might find you

that old manual you've been looking for.



Q4.3.2  What is Musician's Friend?



A mail-order company that can be found at http://www.musiciansfriend.com

Phone # 800-776-5173


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